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Advanced [show]


Shivering Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy beige fur. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a hunchback. His beige fur is drawn into a tight pony tail with a rose scrunchie. His blue eyes dart from person to person.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Flaws: Ugly, Shy, Racist. Bonds: Criminal record, Slave. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Shivering Of Passion, Male Tabaxi Paladin 10
Medium (6'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 59 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)17 (+3) 15 (+2)14 (+2)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Elven, Ignan
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1500 gp.


Social Check DCs


Mugrunden Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His gold crest has been sun bleached extensively. His eyes are red and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Mugrunden was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Adventurer, Enemies. Occupation: Weaver

Voice: Laughs frequently while speaking

Attributes [hide]

Mugrunden Hshhsstoroth, Male Dragonborn Commoner 14
Medium (6'6") Dragonborn, Neutral Evil (CR 14)
Armor Class 12
Hit Points 45 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)19 (+4) 14 (+2)18 (+4)
Skills Insight +7, Medicine +7
Senses Passive Perception 12
Languages Common, Infernal, Undercommon, Gnoll, Halfling
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 1100 pp. Brown-green garnet (40 gp). Violet garnet (1200 gp). Golden yellow topaz (1200 gp). Tiger eye turquoise (13 gp). Deep blue spinel (1200 gp).


Social Check DCs


Gunter Hadleigh, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He is an epitome of beauty. He wears his hair in dreadlocks. His green eyes have a joyful gleam in them most of the time.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a minor phobia of water and hates getting wet.

History: The child of eastern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gunter took refuge in the old dungeon and found the beat up longbow and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Extrovert. Flaws: Fearful. Bonds: Attractive, Immigrant, Nature. Occupation: Assassin

Voice: Australian accent

Attributes [hide]

Gunter Hadleigh, Male Human Cleric 8
Medium (5'4") Human, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 15 (+2)16 (+3)
Skills Athletics +3, Survival +5
Senses Passive Perception 12
Languages Common, Auran, Celestial
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 70 pp. Freshwater pearl (7 gp). Azurite (7 gp). Freshwater pearl (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kiirith Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears light armors faded through time and improper care. He has wavy brass crest. His eyes are a pleasant red.

Personality: He will rave to anyone who will listen. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kiirith is combative with any and all who dare try his patience in the slightest.

History: A powerful wizard made him what he is. His parents enrolled him in a Warlock school at a young age so that he could practice his psionic talents. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Justice, Gifted. Flaws: Insane. Bonds: Mentor. Occupation: Scribe

Voice: Timid voice

Attributes [hide]

Kiirith Orexijandilin, Male Dragonborn Warlock 2
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: Just what you see.


Social Check DCs


Wrenn Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. His moppish auburn hair is in a traditional bowl cut. He has a tattooed face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: From birth he was tutored by a cruel and relentless mentor. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: To get a good night's sleep; and further expansion of business

Flaws: Secretive, Insomniac. Bonds: Family, Mentor, Job. Occupation: Hunter

Voice: Rolls R's

Attributes [hide]

Wrenn Horcusporcus, Male Gnome Aristocrat 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)18 (+4) 13 (+1)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Abyssal, Halfling, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Amethyst (100 gp). Azurite (8 gp). Aquamarine (1100 gp). 2 Acid flasks. 2 Alchemist’s fire. 2 Thunderstones. 2 Antitoxin.


Social Check DCs

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