Greethen Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'2" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His right leg appears badly burned and disfigured. He has dyed his greying scarlet crest a little too much giving a sharp scarlet color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Flaws: Hedonist, Disease. Bonds: Rich, Guardian. Occupation: Glassblower
Voice: Irish accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 8000 sp.
Three Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. Beneath his clothing is a huge mess of scar tissue. He has moderate length beige fur. He is very pretty but has cold, dead eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Three lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Server they were divorced and he won custody of their daughter. He worked as a Barkeep, and he later adopted a second daughter.
Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and an old rival family wants him found
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Slave, Family. Occupation: Barkeep
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Good (CR 8)
Armor Class 14
Hit Points 41 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 16 (+3) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Auran, Infernal, Aquan
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Torinn Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man likes to wear pastel tank tops with brown pants. His clothes are grease stained in places. His crest is cut close to his head. His skin is flawless and his red eyes scan people very quickly.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his mother's forge. He has worked as a Baker like his mother before him.
Motivation: He is unsatisfied with his job; and to be a mortician again
Bonds: Poor, Immigrant, Attractive, Nature, Job. Occupation: Baker
Voice: American accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 18)
Armor Class 11
Hit Points 72 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Giant
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +7
Possessions: 800 pp. Alexandrite (500 gp). Bloodstone (20 gp). Moonstone (20 gp). Rose (20 gp). Deep blue spinel (500 gp). Citrine (20 gp).
Aldous Gresham, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears dark leathers with embroidery, and his gloved hand is found clutching a nunchaku. He wears his hair in dreadlocks. His eyes are gray and beady.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in the east, but his parents moved at a very young age to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Carter soon after.
Motivation: He is unsatisfied with his job; and to be a server again
Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Carter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Masterwork Light wooden shield.
Morg Clayden, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. He wears a broad hat to hide his balding. He has a dull look in his blue eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with a lost civilization.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Morg and his spouse have recently divorced.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Immigrant. Occupation: Mayor
Voice: Gruff and masculine
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 17 (+3) | 14 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Gnome, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 500 gp. Black pearl (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
