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NPC Generator

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Advanced [show]


Smoking Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear blue clothing when he does not wear armor. His white fur is long and unkept. He has a dull look in his green eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. A few years later when the south was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and he has a crush on the local dilettante

Ideals: Athletic, Gifted. Flaws: Ugly, Shy, Disease. Bonds: Immigrant. Occupation: Farmer

Voice: Ums and uhs a lot

Attributes [hide]

Smoking Grass, Male Tabaxi Warrior 13
Medium (6'6") Tabaxi, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 106 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)17 (+3) 9 (-1)18 (+4)
Skills Arcana +7, Deception +8
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Elven
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4

Possessions: 800 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Lindsay, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his sickle. His blonde hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His job bores him to no end. He has decided to make it more interesting.

History: Clerebold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Clerebold was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Clerebold decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Bonds: Attractive, Criminal record, Adventurer, Poor. Occupation: Cook

Voice: Complex vocabulary, royal

Attributes [hide]

Clerebold Lindsay, Male Human Paladin 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 160 gp. Hematite (16 gp).


Social Check DCs


Charles Read, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a blue shirt with thin brown vertical stripes and tan pants. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Enemies, Nature. Occupation: Performer

Voice: Deep voice with rolling R's

Attributes [hide]

Charles Read, Male Human Warrior 11
Medium (5'4") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 107 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 9 (-1)12 (+1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: Deep blue spinel (1400 gp). 1 Minor magic item.


Social Check DCs


Rangrim Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'2" and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. His left leg appears badly burned and disfigured. He keeps his white hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He has a massive crush on the younger sibling of the Bookbinder who has hired him part-time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is greedy; and he's attracted to the pc

Ideals: Entrepeneur, Artistic. Bonds: Rich, Has a crush. Occupation: Bookbinder

Voice: Pirate accent

Attributes [hide]

Rangrim Goblinbane, Male Dwarf Commoner 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)17 (+3) 14 (+2)10 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Draconic, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gardain Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and lanky with angular features, he is an attractive figure. He wears just a green suit. He has a very tight haircut. His hazel eyes dart from person to person.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Engraver father left him crippled. He now mingles about in high society.

Motivation: To be a Engraver again; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Gardain Hammerstone, Male Dwarf Rogue 6
Medium (4'4") Dwarf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 12 (+1)8 (-1)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs

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