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Tarhun Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'4". He likes to wear green tank tops with tan pants, and his gloved hand is found clutching a glaive. His crest is rusty and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Tarhun lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and he is terrified, and will act out of fear

Ideals: Logical. Flaws: Shy, Fearful. Bonds: Family. Occupation: Bounty Hunter

Voice: Spits words with contempt

Attributes [hide]

Tarhun Vangdondalor, Male Dragonborn Expert 11
Medium (6'4") Dragonborn, True Neutral (CR 11)
Armor Class 12
Hit Points 48 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 13 (+1)14 (+2) 13 (+1)18 (+4)
Skills Athletics +8, Insight +5
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +5

Possessions: 28000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gildmak Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his blonde hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Gildmak studied abroad. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He inherited the family business which he has now maintained for 14 years.

Motivation: To be a Unemployed again.

Ideals: Disciplined, Gifted. Flaws: Racist. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Gildmak Hogcollar, Male Halfling Paladin 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 50 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)9 (-1) 15 (+2)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 6000 sp.


Social Check DCs


Gunter Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. He has styled his golden hair well, parting it to the left. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a merchant and was forced into it by his family

Ideals: Joker, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Gunter Dalanthan, Male Half-Elf Aristocrat 5
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Medicine +3, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Moonstone (60 gp).


Social Check DCs


Bharash Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Healer. He is physically well-built. His red crest is long and unkept. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bharash took refuge in the old dungeon and found the beat up whip and armor he uses now. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Slave, Immigrant. Occupation: Healer

Voice: Speaks in third person

Attributes [hide]

Bharash Qyxpahrgh, Male Dragonborn Warrior 6
Medium (6'3") Dragonborn, Lawful Good (CR 6)
Armor Class 9
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)12 (+1) 16 (+3)16 (+3)
Skills Deception +6, History +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 60000 cp.


Social Check DCs


Edge Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His brown fur is knotted and matted. His ears are large.

Personality: He will rave to anyone who will listen. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Edge grew up listening to his mother's many stories. A few years later when the north was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he's looking for his big break

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Adventurer, Immigrant. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Edge Moon, Male Tabaxi Wizard 10
Medium (5'1") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 54 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)17 (+3) 15 (+2)12 (+1)
Skills Perception +6, Stealth +7
Senses Passive Perception 17
Languages Common, Druidic, Undercommon, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544433200

Possessions: 1500 gp.


Social Check DCs

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