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Advanced [show]


Mormo Power, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His hair is blue and very short. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Mormo was born in the east. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Persistence. Bonds: Poor, Guardian, Family, Criminal record. Occupation: Masseuse

Voice: Speaks with a cold

Attributes [hide]

Mormo Power, Male Tiefling Aristocrat 4
Medium (5'2") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Red spinel (100 gp). Onyx (30 gp).


Social Check DCs


Halimath Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a well pressed and immaculate suit (or dress). His blonde hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Flaws: Ugly, Disease, Impulsive, Mundane. Bonds: Military. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Halimath Meliamne, Male Half-Elf Wizard 5
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 16 (+3)17 (+3)
Skills Sleight of Hand +5, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 200 gp. Solid gold idol (500 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp).


Social Check DCs


Kelter Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. He is portly but not overly obese. He keeps his blonde hair in a flapper bob. His violet eyes dart from person to person to random spaces in the air.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the east, but his parents moved at a very young age to the south. While studying, he fell in love. They married and had a son. Some 6 years later his spouse died after the birth of his son. Heartbroken, Kelter never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Regain custody of his son; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Fearful. Bonds: Immigrant, In love, Family. Occupation: Glassblower

Voice: Spanish accent

Attributes [hide]

Kelter Porridgepot, Male Halfling Sorcerer 10
Small (3'0") Halfling, Lawful Neutral (CR 10)
Armor Class 15
Hit Points 36 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)14 (+2) 18 (+4)11 (+0)
Skills Animal Handling +8, Insight +8
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Goblin
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 900 gp. Fiery yellow corundum (1300 gp). Tourmaline (80 gp). White opal (1300 gp). Deep blue spinel (600 gp). Golden yellow topaz (600 gp). Black opal (1300 gp). Brown-green garnet (80 gp).


Social Check DCs


Bathin Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears bulky blue painted plate armor. He has brown hair. He wears a mask on his face.

Personality: Bathin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a Ruler, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He has drifted from career to career and currently works as a Farmer.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult.

Ideals: Extrovert. Flaws: Ugly. Bonds: In love, Poor, Job. Occupation: Farmer

Voice: Middle-eastern accent

Attributes [hide]

Bathin Laughter, Male Tiefling Cleric 5
Medium (6'3") Tiefling, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)17 (+3) 16 (+3)13 (+1)
Skills Arcana +6, Performance +4
Senses Passive Perception 13
Languages Common, Aquan, Celestial, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 800 gp.


Social Check DCs


Anverth Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are a pleasant hazel.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His psionic abilities were realized during a raid on his village. He has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Joker, Gifted. Bonds: Has a crush, Religious, Criminal record. Occupation: Blacksmith

Voice: Jittery and nervous

Attributes [hide]

Anverth Dunben, Male Gnome Sorcerer 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 29 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 20 (+5)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 10
Languages Common, Gnome, Auran, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: Just what you see.


Social Check DCs

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