Eberk Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in a clean green cloak covering his clean studded leather. His head has been shaved. His face is covered beneath a completely black helmet.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 11th year, his parents were killed by a brigands raid, leaving Eberk alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against brigands.
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Rich, Enemies. Occupation: Cartwright
Voice: Posh accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Halfling, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 3000 cp.
Aramil Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. His red hair is still thick. He wears crescent spectacles with a black brim.
Personality: He exudes charisma. He is a tour de force of persuasion. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Aramil was born in the north. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Persistence. Bonds: Attractive, Poor, Adventurer, Criminal record. Occupation: Engraver
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Kiirith Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a black cloak and cross-gartered pastel stockings. His white crest is thinning but still full. His half smiles and red eyes are beguiling and draw you in.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He used his abilities to travel the world and help people.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Athletic, Philantrophist. Bonds: Attractive, Military, Adventurer. Occupation: Shipwright
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 50 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Elven, Draconic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: Chrysoberyl (160 gp). Jasper (50 gp). Rhodochrosite (16 gp). Blue quartz (16 gp). Golden yellow topaz (400 gp). Deep green spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hobart Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a tight green one piece outfit complete with pants, hood, and a cape. He wears a colorful flower in his brown hair. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He takes great joy in being the best Stableman in town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Apothecary, but he got bored and became a Stableman. He ran away from his former home and has been making his living as a Stableman for the past few years.
Motivation: Many goblins want him driven away; and he'd like to take his coworkers down a peg
Flaws: Disease. Bonds: Attractive, Enemies, Job. Occupation: Stableman
Voice: Indian accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Auran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 110 gp.
John Conway, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a brown costume with the symbols of magic on his torso. He has no hair. His eyes are green and beady.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not trust anyone and sleeps with one eye open.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Athletic, Disciplined. Flaws: Ugly, Insane, Insomniac. Occupation: Doctor
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 gp.
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Their contribution stands as a beacon of hope for all adventurers!