Wymar Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a tight fitting black shirt and pants. His whole body is exceptionally muscular. He has no hair. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of drow once and for all.
History: Wymar was born in the east. At a young age he loved to build and create. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Many drow want him driven away; and he's repulsed by the pc
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Actor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 4)
Armor Class 9
Hit Points 23 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 500 gp. Rose (80 gp). Rich purple corundum (1100 gp). Red-brown spinel (150 gp). Deep green spinel (150 gp). 1 Minor magic item.
Robert Skelton, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light pastel in addition to tight pants, and sports empty pouches on his belt. His white hair is drawn into a tight pony tail with a skull scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Overbrimming with self-confidence, Robert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Courier business at a young age. His childhood dream was to be a Apothecary, but he was a colossal failure. He's since become an addict/alcoholic.
Motivation: Expand his business.
Ideals: Impeccable, Joker. Flaws: Insane, Addict. Bonds: Job. Occupation: Courier
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Tourmaline (160 gp). 1 Breastplate.
Rael Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'7" and wears dark leathers with embroidery. His red hair is smooth and relatively long. His eyes are gray and catlike.
Personality: Rael hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Energy wise he seems alert and responsive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He's also a talented Shoemaker, but doesn't like to broadcast it.
Motivation: To clean up the streets; and sabotage a competitor
Ideals: Artistic, Professionalism. Flaws: Disease. Bonds: Job, Guardian. Occupation: Banker
Voice: Old thin voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 60 gp. Brass mug with jade inlays (300 gp).
Thorpe Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a well pressed and immaculate suit (or dress). With a patchy brown beard and wild brown hair. His brown eyes dart from person to person.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Thorpe has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Scribe
Voice: Loud with bravado
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Elven, Celestial, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 40 gp.
Edge Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. His white fur is drawn into a tight pony tail with a card scrunchie. His yellow eyes peer out from beneath his Stetson white hat.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born into a rich family. He has had some formal painting training, and achieved minor success. He's since become an addict/alcoholic.
Motivation: Marry his sister to traveling adventurers; and regain custody of his son
Ideals: Opinionated, Artistic. Flaws: Addict. Bonds: Rich, Attractive, Family. Occupation: Mortician
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 11)
Armor Class 12
Hit Points 47 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Gnoll, Giant
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 400 gp. Alexandrite (500 gp). Obsidian (13 gp). Golden yellow topaz (500 gp). Hematite (13 gp).
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Their contribution stands as a beacon of hope for all adventurers!