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Advanced [show]


Chay Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is renowned for his bright yellow suits and hats. His black hair is unkempt and raggedy. His eyes are violet and beady.

Personality: He never swears and excessively uses polite adverbs when speaking. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Chay was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Optimist, Philantrophist. Flaws: Ugly, PTSD. Bonds: Poor, Job. Occupation: Junk Dealer

Voice: Ums and uhs a lot

Attributes [hide]

Chay Hogcollar, Male Halfling Aristocrat 5
Small (2'10") Halfling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)18 (+4) 14 (+2)12 (+1)
Skills Deception +4, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Orc, Sylvan, Druidic, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 200 gp. Deep green spinel (40 gp). Eye agate (11 gp). Pink pearl (40 gp).


Social Check DCs


Ernest Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a clover on it. His red hair is thinning but still full. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Ernest lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Family. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Ernest Pinkerton, Male Human Sorcerer 11
Medium (5'0") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 67 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)15 (+2) 15 (+2)10 (+0)
Skills Acrobatics +4, Animal Handling +6
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666664

Possessions: 200 pp. Black pearl (400 gp). Deep blue spinel (400 gp).


Social Check DCs


Zook Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple green robe with white stripes complete with hood. His white hair and beard is wavy and long. His blue eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He comes from a rich northern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs

Flaws: Ugly. Bonds: Enemies, Rich, Job, Religious. Occupation: Priest

Voice: Hard of hearing, loud

Attributes [hide]

Zook Timbers, Male Gnome Monk 10
Small (3'5") Gnome, Lawful Good (CR 10)
Armor Class 14
Hit Points 59 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills History +3, Medicine +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Dagger Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears a blue tunic with black highlights, and long brown pants that bunch up around his shoes. His beige fur is thinning but still full. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He served in the navy to pay for his family's outstanding loans. When Dagger reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and he feels the way he acts is they only way to get by in the world

Ideals: Passionate, Impeccable. Bonds: In love, Military, Adventurer. Occupation: Servant

Voice: Hissing voice

Attributes [hide]

Dagger Fang, Male Tabaxi Cleric 2
Medium (5'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)18 (+4) 12 (+1)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Ignan, Orc, Aquan, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 250 gp. 1 Masterwork Common Melee.


Social Check DCs


Gennal Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who dresses like a well dressed Bowyer does. He has dyed his greying golden hair a little too much giving a sharp golden color. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Merchant, but he was a colossal failure. He has drifted from career to career and currently works as a Bowyer.

Motivation: He wants nothing more than to rejoin the army; and to be a merchant again

Ideals: Passionate, Gifted. Bonds: Job, Adventurer, Military. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Gennal Perceval Burke, Male Half-Elf Expert 5
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)18 (+4) 13 (+1)13 (+1)
Skills Intimidation +4, Investigation +7
Senses Passive Perception 11
Languages Common, Elven, Celestial, Ignan, Gnome, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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