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NPC Generator

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Advanced [show]


Wymar Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a red cloak and cross-gartered white stockings. He has a penchant for wearing a ring with an oversized emerald on his left hand. His long golden hair reaches down to his waist. His fierce gray eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Around other people he will do his best to conceal his emotions and appear jolly.

History: When he was but 4 years old his parents immigrated from the east. His father was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Terse, Shy. Bonds: Rich, Immigrant. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Wymar Kane, Male Half-Elf Rogue 5
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)15 (+2) 13 (+1)15 (+2)
Skills Performance +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burgell Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. His tied-back hair is golden. His violet eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing himself, he comes off as nervous. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep; and expand his business

Ideals: Logical. Flaws: Shy, Insomniac. Bonds: Rich, Job. Occupation: Tanner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Burgell Nackle, Male Gnome Paladin 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Ekemon Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: This man tends to wear a large black jacket, and sports empty pouches on his belt. His hair is dark red, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south to a Bather, Ekemon learned a great deal about his father's area of expertise. Ekemon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: Revenge; and someone believes him a fraud

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Job, Nature, Enemies. Occupation: Bather

Voice: Aggressive tone

Attributes [hide]

Ekemon Quiet, Male Tiefling Fighter 6
Medium (5'7") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 10 (+0)18 (+4)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 60000 cp. Malachite (6 gp). Iolite (50 gp). Banded agate (6 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Stannor Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His white hair is cut short. His eyes, though not visible through his cowl, are amber.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. After coming to the age of reason, Stannor took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Cook

Voice: Jamaican accent

Attributes [hide]

Stannor Brightmoon, Male Halfling Fighter 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills Athletics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Giant, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Boddynock Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, constantly wearing a brown suit, pastel shirt, and black tie. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling blue eyes.

Personality: He will rave to anyone who will listen. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born blind and as such lacked many opportunities for work. Through the years after Boddynock was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Boddynock's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his absent father.

Flaws: Insane, Disease, Antagonistic. Bonds: Poor, Family. Occupation: Locksmith

Voice: Indian accent

Attributes [hide]

Boddynock Musgraben, Male Gnome Ranger 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 18 (+4)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs

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