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Advanced [show]


Drifting Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He carries a battered bastard sword and tarnished hammer as well. His red fur is braided into rings. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Drifting will drive conversation. He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a necromancer, Drifting was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Drifting was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Drifting's mother didn't care for him much, and the feeling was mutual. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drifting fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Extrovert. Flaws: Selfish, Antagonistic. Bonds: Mentor. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Drifting Of Snakes, Male Tabaxi Warlock 10
Medium (5'1") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 46 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)17 (+3) 10 (+0)16 (+3)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 10
Languages Common, Ignan, Auran, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1542222200

Possessions: 2400 gp. Chrysoberyl (90 gp). Citrine (40 gp). Deep green spinel (90 gp). Deep blue spinel (300 gp). Lapis lazuli (15 gp). Star ruby (700 gp). Violet garnet (300 gp). Deep blue spinel (300 gp). 1 Minor magic item.


Social Check DCs


Kody Badger, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, marred by chocolates. He is bald on top and has large black tufts of hair around his ears. This green eyed northerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Kody isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Kody was born in the north. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his sister; and he has money and likes to spend it

Ideals: Impeccable, Persistence. Flaws: Ugly, Impulsive. Bonds: Rich, Family. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Kody Badger, Male Human Paladin 8
Medium (5'10") Human, True Neutral (CR 8)
Armor Class 12
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 12 (+1)10 (+0)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Celestial, Gnome, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1300 gp. Malachite (12 gp). Azurite (12 gp).


Social Check DCs


Gunter Alton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a blue coat over a white low-cut shirt, and a deerstalker hat upon his head. His moppish chestnut hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Always inclined to offer people food he seems plenty friendly. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 17th year, his parents were killed by a gnolls raid, leaving Gunter alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Insomniac, Disease. Bonds: Enemies. Occupation: Bowyer

Voice: Hissing voice

Attributes [hide]

Gunter Alton, Male Human Wizard 11
Medium (6'6") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 61 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)19 (+4) 10 (+0)13 (+1)
Skills Medicine +4, Religion +8
Senses Passive Perception 10
Languages Common, Celestial, Ignan, Sylvan, Terran
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444321000

Possessions: 280 pp. Sard (30 gp). Amethyst (130 gp). White opal (800 gp). Blue sapphire (800 gp). Rock crystal (30 gp). Deep green spinel (130 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. He has a long red beard with little hanging trinkets. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He does not believe in violence as a means to an end. He is a dedicated Bookbinder but believes his peers are too gung-ho.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the north, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and expand his business

Ideals: Artistic, Pacifist. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Bookbinder

Voice: Spanish accent

Attributes [hide]

Gunter Barclay, Male Human Expert 10
Medium (6'1") Human, True Neutral (CR 10)
Armor Class 12
Hit Points 71 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +6, Religion +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: Gold and topaz bottle stopper cork (800 gp). Old masterpiece painting (2400 gp). Silver comb with moonstones (900 gp). Golden circlet with four aquamarines (3000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Gold music box (1000 gp).


Social Check DCs


Varis Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a blue coat over a pastel low-cut shirt, and a feathered hat upon his head. He wears his silver hair down. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is terrified, and will act out of fear.

Ideals: Joker. Flaws: Ugly, Forgetful, Mundane, Fearful. Occupation: Ruler

Voice: Speaks through clenched teeth

Attributes [hide]

Varis Koehlanna, Male Elf Paladin 12
Medium (4'7") Elf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 132 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)15 (+2) 11 (+0)15 (+2)
Skills Investigation +6, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Elven, Gnome, Auran
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 2000 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp). An abacus with copper, silver and gold markers (160 gp).


Social Check DCs

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