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NPC Generator

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Advanced [show]


Frouse Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, marred by beers. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bookbinder arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Cook father left him crippled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Bookbinder

Voice: American accent

Attributes [hide]

Frouse Horcusporcus, Male Gnome Monk 9
Small (3'3") Gnome, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 68 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)15 (+2) 17 (+3)8 (-1)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Goblin
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 150 pp.


Social Check DCs


Hugh Preston, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a green collared shirt and brown pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His red hair is knotted and matted. His thin eyebrows rest above his beady brown eyes.

Personality: Hugh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Hugh is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Soapmaker and was forced into it by his family.

Ideals: Extrovert. Flaws: Ugly, Disease, Insomniac. Bonds: Family. Occupation: Soapmaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hugh Preston, Male Human Druid 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)16 (+3) 9 (-1)10 (+0)
Skills Deception +2, Stealth +1
Senses Passive Perception 9
Languages Common, Sylvan, Aquan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. Peridot (80 gp).


Social Check DCs


Merihim Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries shields. He keeps his silver hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merihim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Professionalism, Artistic. Flaws: Insane. Occupation: Tailor

Voice: Hard of hearing, loud

Attributes [hide]

Merihim Prudence, Male Tiefling Wizard 8
Medium (5'4") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 26 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)18 (+4) 10 (+0)15 (+2)
Skills Medicine +3, Religion +7
Senses Passive Perception 10
Languages Common, Auran, Elven, Orc, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443320000

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fallond Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is bristling with hidden weapons, mostly hand crossbows and hammers. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with his god.

History: He was born to a criminal king-pin and mafia family His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To unite with his sister; and his religion dominates his actions

Ideals: Gifted. Bonds: Criminal record, Religious, Guardian, Family. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Fallond Stoutale, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 18 (+4)13 (+1) 8 (-1)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 160 pp.


Social Check DCs


Drifting Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'11" and tends to wear a large brown jacket. His right leg appears badly burned and disfigured. He has moderate length black fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drifting is combative with any and all who dare try his patience in the slightest.

History: Drifting hails from a village terrorized by orcs. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by orcs. Drifting was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He has comitted a past crime that haunts him to this day; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Fighting. Bonds: Enemies, Criminal record. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Drifting Mist, Male Tabaxi Commoner 10
Medium (5'11") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 51 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills Animal Handling +5, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Jeweled electrum ring (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (500 gp). Jeweled anklet (4000 gp).


Social Check DCs

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