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Advanced [show]


Ahrim Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears brown leather gloves, a brown jacket, and tight pants. His hair is white and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with finding treasure.

History: Gifted from a young age, Ahrim studied abroad. He found a children's book about a Tiefling Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion.

Ideals: Persistence, Gifted. Bonds: Poor, Attractive, Adventurer. Occupation: Sellsword

Voice: Cold and demanding tone

Attributes [hide]

Ahrim Wisdom, Male Tiefling Wizard 11
Medium (6'4") Tiefling, Neutral Good (CR 11)
Armor Class 9
Hit Points 59 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)16 (+3) 11 (+0)11 (+0)
Skills Religion +7, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Terran
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444321

Possessions: 380 pp. Black pearl (600 gp). Amber (150 gp). Pink diamond (7000 gp). Tourmaline (150 gp). Fire opal (1100 gp). Moss agate (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a large brown jacket. His beige fur is greasy and uncared for. His amber eyes dart from person to person to random spaces in the air.

Personality: He acts crazy and hedonistic. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Cask took refuge in the old dungeon and found the beat up bow and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Expand his business; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Justice. Flaws: Ugly, Hedonist. Bonds: Enemies, Nature, Job. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Cask Treat, Male Tabaxi Aristocrat 5
Medium (6'2") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)10 (+0) 14 (+2)17 (+3)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 600 gp.


Social Check DCs


Fulbar Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky black painted plate armor. His golden hair is braided into rings. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Fulbar isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. Fulbar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the south to a Merchant, Fulbar learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Fulbar was left his father's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their daughter. He worked as a Merchant, and he later adopted a second daughter.

Motivation: Marry his sister to traveling adventurers; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Bonds: Family, Job, Military. Occupation: Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Fulbar Bigheart, Male Halfling Monk 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Ratlûg Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a worn and beaten armor. With a patchy golden beard and wild golden hair. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. He is a logical person and will generally grow upset if things defy logic and science.

History: Ratlûg was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He dropped out of school before completing his studies. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often.

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Guard

Voice: Pronounces O like U

Attributes [hide]

Ratlûg Cornish, Male Half-Orc Bard 9
Medium (5'11") Half-Orc, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 11 (+0)13 (+1) 13 (+1)6 (-2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +8 / 3d4+5, Ranged +4 / 3d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: Gold dragon comb with red garnet eye (600 gp). Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (600 gp). Old masterpiece painting (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wiggens Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man has a large pastel mantle and cape that has been intricately interwoven into his green robe. He wears his hair in dreadlocks. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Wiggens was raised in a hard working conservative environment. His father was very strict, and drilled into him lessons on being the perfect gentleman. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He desires power and/or immortality; and balancing his hectic life and new tailor responsibilities is difficult

Ideals: Persistence, Impeccable. Flaws: Secretive. Bonds: Job, Adventurer. Occupation: Tailor

Voice: Breathy voice

Attributes [hide]

Wiggens Umbodoben, Male Gnome Druid 14
Small (3'4") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 121 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)14 (+2) 18 (+4)16 (+3)
Skills Deception +8, Stealth +7
Senses Passive Perception 14
Languages Common, Gnome, Terran, Infernal
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655443320

Possessions: 4000 gp. Jeweled gold crown (7000 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Old masterpiece painting (2100 gp). Solid gold idol (800 gp). Golden circlet with four aquamarines (1000 gp). A necklace of small pink pearls (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp).


Social Check DCs

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