Jebeddo Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a simple tan robe with violet stripes complete with hood. His golden hair is matted, messy, and big. His face is scarred and worn.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Beggar
Voice: Sounds elderly
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Arjhan Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of bastard swords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His brass crest is kept up in a ponytail inside a broad hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: Arjhan speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He can't help but pocket interesting objects he comes across
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Interpreter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Nothing but the best is good enough for him.
Ideals: Fighting, Impeccable, Artistic. Flaws: Ugly. Bonds: Criminal record. Occupation: Interpreter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 27 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Draconic, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 700 gp. Solid gold idol (600 gp). An abacus with copper, silver and gold markers (70 gp). A necklace of small pink pearls (3000 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nordak Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He sports tan clothing, slightly heavier than average wear. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He feeds upon the attention of others.
History: Born to a pair of adventurers, Nordak grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero.
Ideals: Athletic. Flaws: Insane, Disease. Bonds: Adventurer, Attractive. Occupation: Doctor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Odo Warwick, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Odo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Extrovert. Flaws: Insane, Insomniac. Bonds: Attractive, Criminal record, Poor. Occupation: Carter
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 22 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 4000 sp. Brown-green garnet (150 gp). Violet garnet (1600 gp). 1 Minor magic item. 1 Minor magic item.
Roland Bradford, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is long and silver with streaks of brown, and is pulled back with small green clips. His beard is brown, braided, and well cared for. His ears are large.
Personality: He is a Tanner first and foremost. He believes firmly that knowledge should be universal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He got into the Tanner business at a young age. He was an athlete and attended two major summer competitions. He never won. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: His religion dominates his actions; and balancing his hectic life and new tanner responsibilities is difficult
Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Job, Religious. Occupation: Tanner
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Goblin, Giant, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp. Eye agate (12 gp).
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Their contribution stands as a beacon of hope for all adventurers!