Yurk Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man wears a pastel tunic with white highlights, and long grey pants that bunch up around his shoes and is in decent physical shape. His white hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are brown.
Personality: A deeply religious man he believes everything happens for a reason. He cannot resist a sob story and will often dote over anyone who has one.
History: Yurk was raised in a hard working conservative environment. Cursed with unlife at a very young age, Yurk has worked very hard to control his curse. He tends to his Bather job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and retire the richest man in the east
Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Religious, Job. Occupation: Bather
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 81 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Orc, Aquan, Draconic
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1400 gp. Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). An abacus with copper, silver and gold markers (140 gp). Black velvet mask with numerous citrines (140 gp). 1 Minor magic item.
Theodoric Wesley, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has styled his blonde hair well, parting it to the left. His eyes are brown and catlike.
Personality: Theodoric hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Theodoric was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has achieved small success as a Glassblower.
Motivation: He is unsatisfied with his job.
Ideals: Artistic. Bonds: Rich, Job, Religious. Occupation: Glassblower
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Undercommon, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Drogo Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'11", this man wears a brown tunic with red highlights, and long green pants that bunch up around his shoes. He sports a long blonde beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.
Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born several months after his father was called into army service. Cursed with a spirit at a very young age, Drogo has worked very hard to control his curse. He now owns his own business.
Motivation: Wants his loneliness to end; and to be a courier again
Ideals: Professionalism. Flaws: Disease. Bonds: Military, Job, Has a crush. Occupation: Butcher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 36 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Infernal, Auran
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 8000 sp.
Qemuel Mute, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. His hair is short and purple. He has gold eyes and a white hat with a green feather.
Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not believe in violence as a means to an end. He is a dedicated Stableman but believes his peers are too gung-ho.
History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.
Motivation: He is not mentally stable, and does not behave rationally; and he is greedy
Ideals: Pacifist. Flaws: Insane. Bonds: Attractive, Immigrant, Rich. Occupation: Stableman
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 16)
Armor Class 12
Hit Points 85 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 | 1 | 1 |
Possessions: 5000 gp. Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Silver ewer (50 gp). Jeweled electrum ring (3000 gp). Jeweled electrum ring (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Silver comb with moonstones (500 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Silver comb with moonstones (500 gp). Brass mug with jade inlays (300 gp). Jeweled anklet (1000 gp). Gold and topaz bottle stopper cork (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Solid gold idol (1100 gp). Cloth of gold vestments (50 gp). Jeweled electrum ring (3000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Medium magic item.
Forcas Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tan vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is greasy and uncared for. He has silver eyes and a tan hat with a brown feather.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He comes from a rich western family. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now mingles about in high society.
Motivation: He wants revenge against goblins; and money/treasure
Flaws: Ugly, Shy. Bonds: Adventurer, Enemies, Rich. Occupation: Knight
Voice: Spanish accent
Attributes [hide]
Medium (6'7") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Goblin, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 20000 sp. 1 Minor magic item.
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