Anverth Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and is pretty ugly. He has no hair. His eyes are gray and beady.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. His first spouse was a Beggar, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by illithids. Anverth was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Doesn't want to be a Shipwright and was forced into it by his family; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family, Rich, Enemies. Occupation: Shipwright
Voice: Gruff and masculine
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 142 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 19 (+4) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Sylvan
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
Possessions: 4000 gp. A delicate silver chain set with a tourmaline (40 gp). An abacus with copper, silver and gold markers (130 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item.
Tim Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. His black hair, when down, is lengthy. His eyes are likewise green. His teeth are white and perfect.
Personality: Aggressive, abrasive, and angry, Tim embodies much of what other species detest in the Half-Elves. He also is a firm believer in the manly ideal.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs; and a deep hatred of orcs
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Doctor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp. Obsidian (7 gp). 1 Spyglass. 1 Superior lock. 1 Silk rope. 1 Bullseye lantern.
Veit Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a rose on it. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: When he was but 8 years old his parents immigrated from the north. He was an athlete and attended two major summer competitions. He never won. He has worked as a Navigator like his mother before him.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Philantrophist, Athletic. Bonds: Attractive, Job, Immigrant. Occupation: Navigator
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 19 (+4) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 210 gp. Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).
Thorpe Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, tan cloak. He carries a battered dagger and tarnished pickaxe as well. He wears his chestnut hair up. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Overbrimming with self-confidence, Thorpe isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His father raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He doesn't get along with people that don't share his tastes; and to share knowledge with the world
Ideals: Fighting, Impeccable, Logical. Flaws: Addict. Bonds: Nature, Mentor. Occupation: Weaver
Voice: French accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Howard Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long auburn hair reaches down to his waist. His hazel unseeing eyes seem to look past you.
Personality: Calm and collected, he is a well trained Mayor. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Howard was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.
Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new mayor responsibilities is difficult
Ideals: Entrepeneur, Philantrophist, Optimist. Flaws: Disease. Bonds: Job, Rich. Occupation: Mayor
Voice: Indian accent
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 40 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Halfling, Celestial
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 1200 gp. Silver comb with moonstones (700 gp). An abacus with copper, silver and gold markers (130 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
