Damakos Art, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'6" and dresses in violet turtlenecks beneath a black coat with tan slacks. His right leg appears badly burned and disfigured. His hair is purple, silky, and of moderate length. He has a tattooed face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and to protect his home
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive. Occupation: Mortician
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 28 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 60 pp. Banded agate (16 gp). Coral (140 gp). Alexandrite (600 gp). Lapis lazuli (16 gp).
Medrash Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears rags and sports a simple walking cane. His crest is greying and his face has many wrinkles. He is baby faced.
Personality: Medrash speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not believe in violence as a means to an end. He is a dedicated Slave Trader but believes his peers are too gung-ho.
History: Medrash was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Impeccable, Pacifist, Fighting. Bonds: Poor, Adventurer. Occupation: Slave Trader
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Orc, Abyssal, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Healer’s kit.
Ahrim Carrion, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. He wears a deerstalker hat to hide his balding. He has gleaming, smiling silver eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Ahrim was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Philantrophist, Justice. Flaws: Insane, Antagonistic. Bonds: Rich, Attractive. Occupation: Carpenter
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 17)
Armor Class 11
Hit Points 127 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 | 2 |
Possessions: 9000 gp. Malachite (8 gp). Deep blue spinel (1200 gp). Hematite (8 gp). Iolite (70 gp). Lapis lazuli (8 gp). Carnelian (70 gp). Golden yellow topaz (1200 gp). Tiger eye turquoise (8 gp). Deep blue spinel (1200 gp). Chrysoberyl (110 gp). White pearl (110 gp). Violet garnet (1200 gp). Golden yellow topaz (1200 gp). Golden yellow topaz (1200 gp). Star rose quartz (70 gp). Moss agate (8 gp). Tourmaline (110 gp). Banded agate (8 gp). Chalcedony (70 gp).
Aldous Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has shaved his head bald. His half smiles and green eyes are beguiling and draw you in.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Aldous was born with his father's beautiful face. He worked as a nervous Spice Merchant and found it very stressful. He has drifted from career to career and currently works as a Spice Merchant.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Fighting, Athletic, Joker. Bonds: Job, Attractive. Occupation: Spice Merchant
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Tree Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tight fitting black shirt and pants. His fur is cut close to his head. He wears crescent spectacles with a black brim.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in the west. Like his father and his brother before him, after school he went straight into learning to become a Butcher. He then took over the family business and is one of the better Butcher for hire.
Motivation: Wishes to resurrect an old love; and balancing his hectic life and new butcher responsibilities is difficult
Ideals: Impeccable. Bonds: Slave, Immigrant, Job, In love. Occupation: Butcher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Draconic, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
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