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NPC Generator

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Advanced [show]


Gennal Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. His long red hair is drawn into a two foot long braid. His eyes are a pleasant brown.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Sculptor business at a young age. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Athletic, Joker, Philantrophist. Bonds: Poor, Job, Immigrant. Occupation: Sculptor

Voice: Shortens vowels

Attributes [hide]

Gennal Arnuanna, Male Elf Bard 13
Medium (5'5") Elf, Lawful Evil (CR 13)
Armor Class 10
Hit Points 55 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Deception +6, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 2000 gp. Alexandrite (1100 gp). Eye agate (13 gp). Rhodochrosite (13 gp). Star rose quartz (50 gp). Rhodochrosite (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nirgel Clever, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He is wearing a long, pastel, dusty cloak. His chestnut hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the north to a Fisher, Nirgel learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Logical. Bonds: Rich, Job, Enemies. Occupation: Fisher

Voice: Low range voice

Attributes [hide]

Nirgel Clever, Male Tiefling Monk 8
Medium (6'0") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 69 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)15 (+2) 12 (+1)14 (+2)
Skills History +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 180 pp.


Social Check DCs


Immeral Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a brown tunic with black highlights, and long white pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is slicked back into a classic pompadour. His eyes are a pleasant amber.

Personality: He is irascible and easily irritated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to loving parents in a slum to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Immeral and his spouse have recently divorced.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Immeral Caerdonel, Male Half-Elf Sorcerer 7
Medium (5'11") Half-Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)17 (+3) 15 (+2)18 (+4)
Skills Investigation +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Aquan, Terran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466640000

Possessions: 800 gp. Violet garnet (1400 gp). Deep green spinel (80 gp). Lapis lazuli (8 gp). Jasper (30 gp).


Social Check DCs


Pijjirik Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears green leather gloves, a green jacket, and tight pants. He has done his best to style his silver crest to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was raised in a forest tribe. When Pijjirik reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Flaws: Terse, Insane. Bonds: Criminal record, Nature, Military. Occupation: Fisher

Voice: Low range voice

Attributes [hide]

Pijjirik Caavylteradyn, Male Dragonborn Barbarian 15
Medium (6'1") Dragonborn, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 144 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Insight +6, Persuasion +7
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: 6000 gp. Blue quartz (15 gp). Black pearl (1300 gp). Onyx (60 gp). Black pearl (1300 gp). Sardonyx (60 gp). Smoky quartz (60 gp). Rhodochrosite (15 gp). Emerald (600 gp). 1 Minor magic item.


Social Check DCs


Lance Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. His hair is long and red with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: He is fixated on the number 60. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His mother raised him in a mountain cabin. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is wracked by social anxiety; and expand his business

Flaws: Insane, Fearful. Bonds: Poor, Attractive, Job, Nature. Occupation: Miller

Voice: Raspy

Attributes [hide]

Lance Iranapha, Male Half-Elf Commoner 1
Medium (5'11") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)15 (+2) 11 (+0)18 (+4)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp.


Social Check DCs

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