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NPC Generator

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Advanced [show]


Geoffrey Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he sports green clothing, slightly heavier than average wear. His hair is always cut to a buzz. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Geoffrey will drive conversation. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is content

Ideals: Extrovert, Professionalism. Flaws: Ugly, Mundane, Racist. Occupation: Spice Merchant

Voice: Hollow voice

Attributes [hide]

Geoffrey Simmons, Male Half-Elf Wizard 5
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 12 (+1)17 (+3)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 600 gp.


Social Check DCs


Alvyn Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears white leather gloves, a white jacket, and tight pants. He has a hunchback. His long red hair reaches down to his waist. His amber eyes are slightly larger than normal.

Personality: He has a massive crush on the younger sibling of the Hunter who has hired him part-time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Alvyn grew up listening to his father's many stories. He found a children's book about a Gnome Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Since then, he has sought to make the best of life.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Alvyn Dunben, Male Gnome Rogue 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)14 (+2) 18 (+4)8 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Gnome, Giant, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Einkil Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears a lot of dark rich colors, with gold accents. His hair is short and chestnut. He has a dull look in his amber eyes.

Personality: Einkil speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Einkil was left his father's suit of armor and trained in its use and care. He struck the Tanner job and began his own company from there.

Motivation: To share knowledge with the world.

Ideals: Impeccable, Logical. Bonds: Attractive, Poor, Military. Occupation: Tanner

Voice: Speaks with a cold

Attributes [hide]

Einkil Gorunn, Male Dwarf Monk 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 10 (+0)7 (-2)
Skills Deception +0
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1800 sp. 1 Masterwork Common Melee.


Social Check DCs


Oren Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in collared shirts and wears a proper scarf over his head. His long brown hair reaches down to his waist. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Oren embodies much of what other species detest in the Halflings. He is obsessed with finding treasure.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants to meet his childhood hero; and he is greedy

Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Rich. Occupation: Cartwright

Voice: Smooth and feminine

Attributes [hide]

Oren Hogcollar, Male Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)18 (+4) 12 (+1)12 (+1)
Skills Acrobatics +5, Investigation +6
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Undercommon, Goblin, Orc
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 1500 sp.


Social Check DCs


Alberich Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. He has a very tight haircut. His eyes are gray.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses divination through singing.

History: Born in the north to a Sage, Alberich learned a great deal about his father's area of expertise. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He is searching for what he claims is his rightful reward.

Motivation: He's attracted to the PC; and regain custody of his daughter

Ideals: Gifted. Bonds: Job, Family, Adventurer, Has a crush. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

Alberich Gorunn, Male Dwarf Bard 8
Medium (4'1") Dwarf, Neutral Good (CR 8)
Armor Class 11
Hit Points 60 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)11 (+0) 16 (+3)11 (+0)
Skills Arcana +3, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 gp. Violet garnet (700 gp). Golden yellow topaz (700 gp). Alexandrite (700 gp). Deep blue spinel (700 gp). Amethyst (110 gp). Smoky quartz (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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