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Advanced [show]


Leaf On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His orange fur is drawn into a tight pony tail with a skull scrunchie. His ears are large.

Personality: He has always had a great fascination with Tabaxi culture. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion

Flaws: Ugly, Racist, Selfish. Occupation: Carter

Voice: Forgets to breathe while speaking

Attributes [hide]

Leaf On the Water, Male Tabaxi Barbarian 3
Medium (6'7") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 12 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Guy Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a grey shirt with thin white vertical stripes and blue pants. His blonde hair is greasy and uncared for. His violet eyes lackadaisically let the world flow into them.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His childhood dream was to be a Priest, but he was a colossal failure. He inherited the family business which he has now maintained for 14 years.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Job, Religious. Occupation: Ruler

Voice: Speaks with lips pursed

Attributes [hide]

Guy Meliamne, Male Half-Elf Aristocrat 2
Medium (5'5") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)17 (+3) 15 (+2)14 (+2)
Skills History +5, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Orc, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 270 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Zâthra Lancaster, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses well, wearing violet shirts, loose pants, and blazers most of the time. His chestnut hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast forest. Zâthra abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Architect

Voice: Hollow voice

Attributes [hide]

Zâthra Lancaster, Male Half-Orc Paladin 9
Medium (5'7") Half-Orc, True Neutral (CR 9)
Armor Class 11
Hit Points 77 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gennal Siannodel, Male Elf [Permalink]

Personal [hide]

Description: This man wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. He has a penchant for wearing a ring with an oversized jet on his left hand. He wears a top hat to cover his moderate length golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gennal hails from a village terrorized by dire rats. His martial abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Adventurer, Enemies. Occupation: Bellfounder

Voice: Speaks with lips pursed

Attributes [hide]

Gennal Siannodel, Male Elf Warlock 4
Medium (4'7") Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)17 (+3) 12 (+1)17 (+3)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Elven, Infernal, Auran, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 4000 cp. 1 Minor magic item.


Social Check DCs


Emerald Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a cross on it. His lavender fur is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves telling others what to do and how they should feel about things. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now travels the world, in search of power and loot.

Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk

Ideals: Opinionated. Flaws: Insane. Bonds: Attractive, Adventurer, Poor. Occupation: Laborer

Voice: pre-pubescent

Attributes [hide]

Emerald Blossom, Male Tabaxi Bard 4
Medium (6'3") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs

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