Suhnae Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is well dressed, but even with his fine clothing he looks run-down. His Stetson hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born in the north his family was never financially stable. His arcane abilities were realized during a raid on his village. He has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption.
Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Criminal record, Poor. Occupation: Map Maker
Voice: Irish accent
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 3000 sp. Star ruby (1100 gp). Carnelian (40 gp). Lapis lazuli (8 gp). Deep blue spinel (400 gp).
Roland Mori, Male Human [Permalink]
Personal [hide]
Description: 6'2" and muscular, this western man is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His black hair, when down, is lengthy. He has gleaming, smiling blue eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His mother raised him in a mountain cabin. As a young adult he joined a group advocating for an improvement in Human conditions. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Money/treasure; and human compassion
Ideals: Athletic. Flaws: Racist. Bonds: Criminal record, Rich, Nature. Occupation: Animal Trainer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 130 gp. 1 Masterwork studded leather.
Watson Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears skinny pants and wears a red and blue robe with the hood down. He has no hair. His eyes are a pleasant amber.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. A true patriot, Watson would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the north, but his parents moved at a very young age to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable
Flaws: Ugly. Bonds: Poor, Criminal record, Military, Immigrant. Occupation: Doctor
Voice: Draws out vowels
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Terran, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 500 gp. A delicate brass dragon egg (10 gp).
Kody Conway, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). He keeps his blonde hair in a flapper bob. His green eyes lackadaisically let the world flow into them.
Personality: Kody is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is used to getting what he wants. In part because he is a meticulous planner.
History: He comes from a rich western family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He desires power and/or immortality; and he would like to get married and retire
Ideals: Extrovert, Professionalism. Bonds: Rich, Has a crush, Adventurer. Occupation: Spice Merchant
Voice: Low range voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp. Jade (50 gp).
Alberich Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a tan coat with grey slacks. He carries with him a set of scythes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is greasy and uncared for. He wears crescent spectacles with a black brim.
Personality: A deeply religious man he believes everything happens for a reason. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Alberich was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his sister's freedom.
Motivation: He has a rivalry with the Church that dominates his actions; and regain custody of his daughter
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Religious, Family. Occupation: Carter
Voice: Scratchy, weak
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Terran, Undercommon, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1700 sp.
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Their contribution stands as a beacon of hope for all adventurers!