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Advanced [show]


Elegant Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Assassin. He keeps his red fur in a flapper bob. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Navigator father left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Optimist, Entrepeneur. Flaws: Disease. Bonds: Family. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Elegant Thunder, Male Tabaxi Warrior 10
Medium (6'1") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 80 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)13 (+1) 17 (+3)14 (+2)
Skills Acrobatics +6, Insight +7
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +7

Possessions: Sard (70 gp). Sard (70 gp). Carnelian (70 gp). Black opal (1300 gp).


Social Check DCs


Ozyman Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, red shirt, and brown tie. His moppish brown hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy, self-centered, vain, and jealous.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After a long history of fighting, Ozyman and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion; and he feels that his past leaves him morally obligated to help

Flaws: Antagonistic, Selfish. Bonds: Attractive, Criminal record, Family. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Ozyman Shadowquick, Male Halfling Cleric 1
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 sp.


Social Check DCs


Donaar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'1", this man prefers to wear grey clothing when he does not wear armor. His silver crest is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are gold.

Personality: Donaar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Donaar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: To unite with his sister; and he wants revenge against drow

Ideals: Artistic, Gifted. Bonds: Family, Rich, Enemies. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Donaar Daardendrian, Male Dragonborn Expert 2
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 8 (-1)11 (+0)
Skills Insight +1, Performance +2
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp. Fire opal pendant on a fine gold chain (600 gp). Brass mug with jade inlays (300 gp). Silver ewer (80 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Three Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His orange fur has been sun bleached extensively. This yellow eyed westerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Three was raised in a hard working conservative environment. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Gifted. Bonds: Job, Criminal record. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Three Mist, Male Tabaxi Bard 10
Medium (6'6") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 60 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)10 (+0) 15 (+2)14 (+2)
Skills Animal Handling +6, Athletics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1700 gp. Zircon (50 gp). Black pearl (200 gp).


Social Check DCs


Thokk Davenport, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'2" northern man, he wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His hair is always cut to a buzz. His eyes are violet.

Personality: Abrasive and pushy, he has a hard time making friends. Energy wise he seems alert and responsive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A need for knowledge about a nearby landmark; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Slave, Criminal record, Adventurer. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Thokk Davenport, Male Half-Orc Warrior 7
Medium (6'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 38 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)11 (+0) 16 (+3)9 (-1)
Skills History +3, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: White opal (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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