Darrow Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a black tunic with white highlights, and long brown pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized jet on his left hand. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Darrow was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Darrow took refuge in the old dungeon and found the beat up spear and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new actor responsibilities is difficult
Ideals: Disciplined. Bonds: Rich, Attractive, Adventurer, Job, Nature. Occupation: Actor
Voice: Breathy voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Chalcedony (40 gp). Obsidian (11 gp). Rock crystal (40 gp).
Ethereal In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown fur is greasy and uncared for. He has hazel eyes.
Personality: He can speak with the recently deceased. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He comes from a rich eastern family. Through the years after Ethereal was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Ethereal's father didn't care for him much, and the feeling was mutual. He now owns his own business.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Body Guard
Voice: Posh accent
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 62 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 11 (+0) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Orc, Aquan
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1900 gp. Jeweled anklet (3000 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp).
Conrad Stanton, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white vest and prefers grey and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is kept up in a ponytail inside a deerstalker hat. His fierce hazel eyes like to dwell on things.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Brewer job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and he is compelled to act according to his religious beliefs
Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Religious, Immigrant. Occupation: Brewer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Masterwork Common Melee.
Paelias Harris, Male Half-Elf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. His hair is red and curly. His face is scarred and worn.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is skeptical of what others tell him and is slow to trust.
History: He comes from a rich eastern family. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy.
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Tanner
Voice: Australian accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 95 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 19 (+4) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Infernal, Halfling, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp. Black star sapphire (800 gp). Red garnet (140 gp). Black pearl (700 gp). White opal (800 gp). Onyx (80 gp). Bloodstone (80 gp). Violet garnet (700 gp). Blue quartz (5 gp). Blue sapphire (800 gp). Deep blue spinel (700 gp). Zircon (80 gp). Alexandrite (700 gp).
Trail Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. His brown fur is knotted and matted. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not trust anyone and sleeps with one eye open.
History: The child of a Ruler, who enjoyed hunting, Trail was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and to reunite with his old friends
Flaws: Addict, Insomniac. Bonds: Job, Nature, Adventurer. Occupation: Carpenter
Voice: Low range voice
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 53 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Draconic, Infernal
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 230 pp. Brown-green garnet (90 gp). Alexandrite (300 gp). Lapis lazuli (10 gp). Black pearl (300 gp). Black pearl (300 gp). Smoky quartz (60 gp). Aquamarine (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
