Wymar Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a fine chain shirt which he covers with white colored cloaks and clothing. He has moderate length blonde hair. He has a tattooed face.
Personality: He snorts whenever he laughs or is feeling confident. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the east. When Wymar reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark
Ideals: Athletic. Bonds: Adventurer, Immigrant, Military, Rich. Occupation: Architect
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 9)
Armor Class 11
Hit Points 73 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 70 pp. A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (200 gp).
Vlorn Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears silk and lounges about seductively. His whole body is exceptionally muscular. His tied-back hair is golden. He has a dull look in his violet eyes.
Personality: Always inclined to offer people food he seems plenty friendly. Energy wise he seems alert and responsive.
History: Sold as a small child to a brothel owner, Vlorn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Vlorn was born on a far western plains where he grew up under the tutelage of his father, an expert Tanner. He moves from town to town, unable to find a place to settle.
Motivation: He desires power and/or immortality.
Ideals: Philantrophist, Professionalism. Bonds: Attractive, Immigrant, Mentor. Occupation: Tanner
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 62 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 100 gp.
Baradad Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a yellow costume with the symbols of death on his torso. His blue crest is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Baradad was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Attractive, Nature, Adventurer. Occupation: Masseuse
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Goblin, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item.
Everard Mori, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and usually wears his black robe and has his pickaxe always slung over his shoulder. His blonde hair is knotted and matted. His fierce amber eyes like to dwell on things.
Personality: He can speak with the recently deceased. He is lazy and tries to find solutions quickly.
History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He was granted necromantic powers by his dying sister.
Motivation: Wants to work out more often; and retire the richest man in the west
Ideals: Athletic, Gifted, Entrepeneur. Flaws: Lazy. Bonds: Mentor. Occupation: Fisher
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 64 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 1100 gp. Deep green spinel (80 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pijjirik Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. He carries with him a set of kukris, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His red crest is matted, messy, and big. His red eyes dart from person to person to random spaces in the air.
Personality: Eccentric and domineering, Pijjirik will drive conversation. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born to a Adventurer, his mother struggled to pay the bills. Pijjirik was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Pijjirik decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable
Ideals: Fighting, Extrovert, Justice. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Mercenary
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 12)
Armor Class 12
Hit Points 81 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
Possessions: 2000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). An abacus with copper, silver and gold markers (80 gp). Large well-done wool tapestry (100 gp). Jeweled electrum ring (6000 gp). Gold and topaz bottle stopper cork (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
