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NPC Generator

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Advanced [show]


Tordek Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His red hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the south. His father was a mechanic, and taught him how to fix just about anything. He got away from his former life and has fallen to alcoholism.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Persistence. Flaws: Shy, Addict. Bonds: Poor, Criminal record. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Tordek Bofdann, Male Dwarf Monk 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)15 (+2) 17 (+3)10 (+0)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Terran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +2

Possessions: 120 gp. Chalcedony (70 gp). 1 Masterwork Light steel shield.


Social Check DCs


Ekemon Flair, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing the road beaten gear of a warrior. He keeps his dark red hair in a flapper bob. His silver eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. He cannot resist a sob story and will often dote over anyone who has one.

History: His mother raised him in a mountain cabin. Ekemon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town working and never settling down anywhere, but has fallen for a local Locksmith. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to raise his children well; and he has a crush on the local locksmith

Ideals: Fighting, Philantrophist. Bonds: Nature, Has a crush, Family. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Ekemon Flair, Male Tiefling Wizard 12
Medium (5'4") Tiefling, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 44 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 11 (+0)15 (+2)
Skills Performance +6, Survival +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 1 Minor magic item.


Social Check DCs


Reirak Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Cook uniform. He has done his best to style his red hair to look like a famous performer. He has a dull look in his green eyes.

Personality: He is fixated on the number 67. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Reirak is combative with any and all who dare try his patience in the slightest.

History: He was born on a small isolated farm. His father had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to open a new tavern; and to be a bounty hunter again

Ideals: Justice. Flaws: Insane. Bonds: Job, Nature, Rich. Occupation: Cook

Voice: Scottish accent

Attributes [hide]

Reirak Hammerstone, Male Dwarf Wizard 5
Medium (4'1") Dwarf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 600 gp.


Social Check DCs


Hobart Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears tight fitting clothing which further accentuates his frame. His hair is blonde and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Hobart speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He served in the navy to pay for his family's outstanding loans. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He left for the west, certain he would find work there.

Motivation: Seeks redemption.

Ideals: Impeccable. Bonds: Attractive, Immigrant, Military, Criminal record. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Hobart Kettlewhistle, Male Halfling Warrior 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)15 (+2) 11 (+0)13 (+1)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. Azurite (11 gp).


Social Check DCs


Boddynock Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is heavily combed to the right. His eyes are likewise green.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Boddynock took refuge in the ruined castle and found the beat up falchion and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: His religion dominates his actions; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic. Bonds: Attractive, Religious, Rich, Nature. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Boddynock Lingenhall, Male Gnome Rogue 11
Small (3'4") Gnome, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 73 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 17 (+3)15 (+2) 14 (+2)12 (+1)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome, Auran, Orc
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +5

Possessions: 140 pp. A necklace of small pink pearls (6000 gp). A roughly beaten golden orb (160 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Cloth of gold vestments (160 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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