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Advanced [show]


Bundrigo Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his brown hair in a flapper bob. His green eyes are passionate and lively.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Bundrigo grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has decided he is irredeemable; and he has passion for adventuring and risk

Flaws: Racist, Fearful. Bonds: Adventurer, Military, Criminal record. Occupation: Adventurer

Voice: Squeaky

Attributes [hide]

Bundrigo Fatrabbit, Male Halfling Commoner 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 33 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)16 (+3) 12 (+1)12 (+1)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Terran, Sylvan, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +4

Possessions: 900 gp.


Social Check DCs


Morkral Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an entirely white suit with tan socks and a vest with buckled shoes, and carries bows. His silver hair is smooth and relatively long. He wears an eyepatch.

Personality: He is calm most of the time but flees social interaction. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Morkral was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Ugly, Shy, Disease. Bonds: Enemies. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Morkral Trollbleeder, Male Dwarf Paladin 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)10 (+0) 10 (+0)11 (+0)
Skills Nature +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 40 gp.


Social Check DCs


Thervan Wing, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered violet stockings. He is portly but not overly obese. He has moderate length auburn hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He enjoys reading and quiet.

History: He was raised in a forest tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Joker, Logical, Athletic. Bonds: Nature, Job. Occupation: Shipwright

Voice: Strong lisp

Attributes [hide]

Thervan Wing, Male Half-Elf Adept 2
Medium (5'6") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)11 (+0) 17 (+3)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 900 sp.


Social Check DCs


Riardon Hanali, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, constantly wearing a white suit, black shirt, and brown tie. He has wavy auburn hair. His eyes are likewise hazel.

Personality: He hates Elves with a passion. As such he is filled with self loathing. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. He was an apprentice working in his mother's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His relatives are trying to arrange a marriage; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Racist. Bonds: Rich, Job, Family. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

Riardon Hanali, Male Elf Monk 13
Medium (5'4") Elf, Neutral Good (CR 13)
Armor Class 13
Hit Points 56 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)11 (+0) 11 (+0)9 (-1)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +7

Possessions: 2000 gp. Violet garnet (400 gp). Aquamarine (400 gp). Black star sapphire (1400 gp). Rock crystal (70 gp). Star ruby (1400 gp). Deep blue spinel (400 gp). Bloodstone (70 gp). Malachite (11 gp). 1 Minor magic item.


Social Check DCs


Nalral Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a blue suit. His feathered hat is riddled with cuts and holes. He wears a mask on his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a wizard, Nalral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His martial abilities were realized during a raid on his village. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Ugly, Cynical, Secretive. Bonds: Mentor. Occupation: Courier

Voice: Complex vocabulary, royal

Attributes [hide]

Nalral Bigtoe, Male Dwarf Barbarian 12
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 98 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 16 (+3)10 (+0)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +4

Possessions: 3000 gp. Silver pearl (140 gp). Amber (140 gp).


Social Check DCs

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