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Ethereal Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue coat over a black low-cut shirt, and a small hat upon his head. His fur is short and red. He has a dull look in his blue eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ethereal took refuge in the ruined castle and found the beat up hammer and armor he uses now. He has worked as a Jeweler like his father before him.

Motivation: Sabotage a competitor; and money/treasure

Ideals: Philantrophist. Bonds: Family, Nature, Job, Rich. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Ethereal Of Spirit, Male Tabaxi Sorcerer 1
Medium (6'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)11 (+0) 11 (+0)15 (+2)
Skills Athletics +4, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 50 gp.


Social Check DCs


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he wears light armors faded through time and improper care. His yellow fur is smooth and relatively long. He has blue eyes and a white hat with a blue feather.

Personality: Three is depressed about a lot of things. He tends to be a nihilist. The war was a terrible time for him, and Three does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. Like his father and his brother before him, after school he went straight into learning to become a Navigator. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he wants to meet his childhood hero

Flaws: Depressed. Bonds: Military, Job, Adventurer. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Three In the Wind, Male Tabaxi Fighter 10
Medium (5'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 73 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 16 (+3)18 (+4)
Skills Deception +8, Nature +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 2400 gp. Embroidered silk and velvet mantle with numerous moonstones (2800 gp).


Social Check DCs


Galinndan Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His chestnut hair is greasy and uncared for. His eyes are blue and he is always smoking a pipe.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Galinndan grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Galinndan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a crush on the local Mercenary; and he wants to meet his childhood hero

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Roofer

Voice: Italian accent

Attributes [hide]

Galinndan Sylvaranth, Male Half-Elf Wizard 14
Medium (5'0") Half-Elf, Lawful Evil (CR 14)
Armor Class 13
Hit Points 52 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 13 (+1)8 (-1)
Skills Athletics +6, Nature +7
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444

Possessions: 6000 gp.


Social Check DCs


Riardon Berevan, Male Elf [Permalink]

Personal [hide]

Description: This man wears just a violet suit. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His red hair is lengthy and is close to two feet long. His eyes are amber and catlike.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His father raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Disciplined, Gifted. Bonds: Rich, Religious, Nature. Occupation: Body Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Riardon Berevan, Male Elf Cleric 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. 3 Thunderstones. 3 Alchemist’s fire.


Social Check DCs


Karg Trowbridge, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'6". He wears a white costume with the symbols of luck on his torso, and his gloved hand is found clutching a flail. His hair is cut close to his head. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He worked as a nervous Fortune-teller and found it very stressful. Since then, he has sought to make the best of life.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Religious, Job. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Karg Trowbridge, Male Half-Orc Ranger 7
Medium (5'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills History +5, Insight +4
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Ignan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 100000 cp. Alexandrite (1000 gp).


Social Check DCs

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