Rolf O'Leary, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and he perpetually has his bastard sword ready. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a massive crush on the younger sibling of the Glassblower who has hired him part-time. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.
Motivation: To settle down with his crush; and wants a kiss
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Rich, Has a crush. Occupation: Glassblower
Voice: Posh accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 26 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Orc, Druidic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 130 gp. Brown-green garnet (110 gp). Red garnet (110 gp). Eye agate (12 gp). 1 Masterwork Common Melee.
Felgrat Marlee, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. He keeps his long white hair kept up in a rat tail. His amber eyes peer out from beneath his broad violet hat.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice, Artistic. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Fortune-teller
Voice: Jittery and nervous
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Evil (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 300 gp.
Lewis Hackney, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears many layers of old clothing at all times. His hair is greying and his face has many wrinkles. His blue eyes have a joyful gleam in them most of the time.
Personality: Calm and collected, he is a well trained Performer. Flattery will make him almost putty in your hands.
History: Born to a pair of adventurers, Lewis grew up listening to his mother's many stories. His childhood dream was to be a Butcher, but he was a colossal failure. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: Further expansion of business; and he's looking for his big break
Ideals: Logical. Flaws: Ugly, Selfish. Bonds: Poor, Job, Adventurer. Occupation: Performer
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Ignan, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 3000 cp.
Frouse Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a white and blue robe with the hood down. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a rose on it. He has white hair. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a Courier, his mother struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Slave Trader
Voice: Sleepy voice
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Orryn Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: This dark-skinned male dresses in blue turtlenecks beneath a black coat with yellow slacks. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. He has blue eyes and a blue hat with a black feather.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Flaws: Antagonistic, Secretive, Mundane. Bonds: Military, Slave. Occupation: Stableman
Voice: Smoker's lung
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
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