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NPC Generator

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Advanced [show]


Charles Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses well, wearing blue shirts, loose pants, and blazers most of the time. He sports a long white beard, and similarly colored long hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Energy wise he seems alert and responsive.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Professionalism, Entrepeneur. Bonds: Attractive, Military. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Charles Radcliffe, Male Human Commoner 11
Medium (5'7") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 44 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)13 (+1) 17 (+3)18 (+4)
Skills Athletics +6, Performance +8
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +8

Possessions: 240 pp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver ewer (80 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A necklace of small pink pearls (3000 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Uraim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This man sports brown clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. His silver hair is cut jaggedly and amateurishly. His amber eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Uraim embodies much of what other species detest in the Dwarves. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Revenge; and he has passion for adventuring and risk

Flaws: Antagonistic, Forgetful, Disease. Bonds: Adventurer, Enemies. Occupation: Slave Trader

Voice: Pirate accent

Attributes [hide]

Uraim Torevir, Male Dwarf Barbarian 7
Medium (4'2") Dwarf, Lawful Good (CR 7)
Armor Class 13
Hit Points 50 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Godfrey Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with yellow socks and a vest with buckled shoes. His skin is fair and his fingers are delicate and long. His golden hair is greasy and uncared for. He has gleaming, smiling violet eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.

Motivation: Many orcs want him driven away; and he wants revenge against orcs

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Marshal

Voice: American accent

Attributes [hide]

Godfrey Denholm, Male Human Warrior 11
Medium (5'11") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 100 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 17 (+3)14 (+2)
Skills Medicine +7, Religion +6
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1000 gp. Brass mug with jade inlays (600 gp). Solid gold idol (500 gp). Gold dragon comb with red garnet eye (1600 gp).


Social Check DCs


Trym Petrie, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a green top hat and green clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His moppish blonde hair is in a traditional bowl cut. His eyes are amber and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He is greedy.

Ideals: Passionate. Bonds: Rich, Criminal record, Debt. Occupation: Roofer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trym Petrie, Male Half-Elf Expert 12
Medium (5'1") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 50 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)9 (-1) 15 (+2)14 (+2)
Skills Animal Handling +6, Investigation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: Onyx (30 gp). Hematite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He wears a violet vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his violet boots flare out at the collars. His brown hair is thinning but still full. His amber eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Adventurer business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He doesn't get along with people that don't share his tastes; and an old rival family wants him found

Ideals: Impeccable. Bonds: Family, Job, Rich, Adventurer. Occupation: Adventurer

Voice: Soft and melodious

Attributes [hide]

Heward Radcliffe, Male Human Fighter 11
Medium (5'0") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 85 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 17 (+3)16 (+3)
Skills Deception +7, Religion +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 2900 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs

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