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NPC Generator

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Advanced [show]


Fivin Rothenel, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a violet costume with the symbols of luck on his torso. He has a white handlebar mustache and slicked back white hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Fivin was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Doesn't want to be a Mayor and was forced into it by his family; and an old rival family wants him found

Flaws: Addict, Antagonistic. Bonds: Family, Adventurer. Occupation: Mayor

Voice: Low rumbling, strings words together

Attributes [hide]

Fivin Rothenel, Male Elf Warlock 13
Medium (4'10") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 47 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)11 (+0) 17 (+3)13 (+1)
Skills Arcana +4, Perception +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: Obsidian (8 gp). Chrysoberyl (50 gp). Star ruby (1200 gp). Zircon (50 gp). Pink pearl (50 gp). 1 Medium magic item.


Social Check DCs


Rolen Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a faded coat and loose pants complete with deerstalker hat. His hair is always cut to a buzz. His face is scarred and worn.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the west to a Ploughman, Rolen learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He now owns his own business.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Ugly, Antagonistic, PTSD. Bonds: Job. Occupation: Ploughman

Voice: Farmer accent

Attributes [hide]

Rolen Mundy, Male Half-Elf Adept 3
Medium (5'0") Half-Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 10
Languages Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Sard (30 gp). Violet garnet (300 gp). Red-brown spinel (40 gp).


Social Check DCs


Zepar Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze. He wears a colorful flower in his chestnut hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He receives visions of the future at random moments

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.

Motivation: He feels threatened by others; and wants to open a new tavern

Ideals: Gifted. Flaws: Fearful. Bonds: Rich, Attractive, Job. Occupation: Bowyer

Voice: Speaks through clenched teeth

Attributes [hide]

Zepar Rapture, Male Tiefling Ranger 4
Medium (6'5") Tiefling, Lawful Good (CR 4)
Armor Class 14
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 12 (+1)12 (+1) 9 (-1)17 (+3)
Skills Acrobatics +6, History +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +6 / 1d10+4, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Malachite (15 gp). Malachite (15 gp). Malachite (15 gp). 1 Minor magic item.


Social Check DCs


Bertram Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. He has dyed his greying brown hair a little too much giving a sharp brown color. His gray eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Bertram took refuge in the old dungeon and found the beat up bow and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and a strong sense of loyalty to halfling people

Ideals: Optimist. Flaws: Racist. Bonds: In love, Nature, Adventurer. Occupation: Armorer

Voice: Timid voice

Attributes [hide]

Bertram Wiseacre, Male Halfling Cleric 13
Small (3'4") Halfling, Lawful Neutral (CR 13)
Armor Class 16
Hit Points 96 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 15 (+2)18 (+4) 14 (+2)14 (+2)
Skills Persuasion +6, Sleight of Hand +9
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Gnome, Giant, Druidic
Attacks Melee +7 / 4d4+3, Ranged +9 / 4d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465544

Possessions: 1000 gp. Lapis lazuli (7 gp). Aquamarine (800 gp). Bloodstone (20 gp). Blue quartz (7 gp). Hematite (7 gp). Eye agate (7 gp). Citrine (20 gp). Blue quartz (7 gp). Aquamarine (800 gp). Freshwater pearl (7 gp).


Social Check DCs


Carrie Othronus, Male Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he sports blue clothing, slightly heavier than average wear. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Carrie is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Family, Religious, Adventurer. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Carrie Othronus, Male Elf Adept 13
Medium (5'3") Elf, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 51 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)16 (+3) 14 (+2)16 (+3)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Aquan, Draconic, Gnome
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433321

Possessions: 4000 gp.


Social Check DCs

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