Oblar Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears grey leather gloves, a grey jacket, and tight pants. His chestnut hair is thinning but still full. His violet unseeing eyes seem to look past you.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He pushes his goals aggressively. He is also a coward if confronted.
History: Oblar was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their daughter. He worked as a Junk Dealer, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion; and he is wracked by social anxiety
Ideals: Joker, Athletic. Flaws: Disease, Fearful. Bonds: Family. Occupation: Junk Dealer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Elven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 160 gp. 1 Masterwork studded leather.
Aelar Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt, he is not a threatening figure. He has a small bristly mustache and wavy brown hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a pair of adventurers, Aelar grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality.
Ideals: Professionalism, Entrepeneur. Flaws: Selfish. Bonds: Attractive, Adventurer. Occupation: Tanner
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Zedaar Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and muscular, this western man very much looks the part of a Miller. His blue crest is slicked back into a classic pompadour. He has red eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Zedaar was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He used his abilities to trick people and travel the world for free.
Motivation: Sabotage a competitor; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Disciplined. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Miller
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Orc, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Arumawann Welber, Male Gnome [Permalink]
Personal [hide]
Description: He sports black clothing, slightly heavier than average wear. He carries a battered mace and tarnished pickaxe as well. He wears his brown hair up. His eyes are a pleasant blue.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a minor phobia of water and hates getting wet.
History: He was always a brilliant, if unscrupulous mind. His father was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Nothing but the best is good enough for him; and he is terrified, and will act out of fear
Ideals: Fighting, Impeccable, Logical. Flaws: Fearful, Insane. Occupation: Baker
Voice: Speaks in third person
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Undercommon, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 gp.
Tarhun Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears bulky violet painted plate armor. He wears his brass crest down. His red unseeing eyes seem to look past you.
Personality: He can speak with the recently deceased. He misses his home and complains about the freezing weather, even in summer.
History: Born in the north to a Weaver, Tarhun learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He has set out to sabotage the competition.
Motivation: Further expansion of business; and expand his business
Ideals: Gifted. Flaws: Disease, PTSD. Bonds: Immigrant, Job. Occupation: Weaver
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 15)
Armor Class 11
Hit Points 117 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 1 |
Possessions: 1100 pp. Large well-done wool tapestry (300 gp). A small bag of saffron. (60 gp). Silver comb with moonstones (500 gp). Golden circlet with four aquamarines (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Gold dragon comb with red garnet eye (700 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Black velvet mask with numerous citrines (50 gp). Black velvet mask with numerous citrines (50 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Solid gold idol (900 gp). Solid gold idol (900 gp). Old masterpiece painting (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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