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NPC Generator

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Advanced [show]


Habor Failure, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. His dark red hair is heavily combed to the right. His eyes, though not visible through his cowl, are silver.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Habor lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Tiefling Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: A strong sense of loyalty to Tiefling people; and an old rival family wants him found

Flaws: Cynical, Racist. Bonds: Attractive, Enemies, Family, Adventurer. Occupation: Actor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Habor Failure, Male Tiefling Cleric 4
Medium (6'7") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 13 (+1)18 (+4)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. Tourmaline (150 gp). Red-brown spinel (150 gp). Coral (150 gp). 1 Minor magic item.


Social Check DCs


Nazdûg Crawford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many white ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a long red beard with little hanging trinkets. His ears are large.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with his god.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a rivalry with the Church that dominates his actions; and retire the richest man in the west

Ideals: Entrepeneur, Disciplined. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Merchant

Voice: High pitched and raspy

Attributes [hide]

Nazdûg Crawford, Male Half-Orc Rogue 7
Medium (5'5") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)10 (+0) 13 (+1)7 (-2)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Lance Branson, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is physically well-built. His hair, while still mostly red, has prominent grey streaks. This gray eyed northerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a habit of throwing himself into exceedingly dangerous situations.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world

Ideals: Professionalism, Gifted. Flaws: Insane, Impulsive. Bonds: Attractive. Occupation: Tanner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lance Branson, Male Human Rogue 2
Medium (5'11") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)13 (+1) 13 (+1)17 (+3)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 6000 cp. 1 Masterwork Artisan’s tools.


Social Check DCs


Dûgz Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears just a tan suit. He is portly but not overly obese. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Dûgz is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Dûgz was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their daughter. He worked as a Spy, and he later adopted a second daughter.

Motivation: Someone believes him a fraud; and an old rival family wants him found

Ideals: Opinionated. Bonds: Family, Job, Criminal record, Enemies. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Dûgz Birkenhead, Male Half-Orc Warrior 3
Medium (6'9") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Golden pearl (40 gp). Citrine (50 gp).


Social Check DCs


Broce Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He never wears the same outfit twice, unless he absolutely has to.

History: Broce lived on a farm with his father, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their son. He worked as a Stableman, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic, Athletic. Flaws: Mundane. Bonds: Rich, Family. Occupation: Stableman

Voice: Mousy voice

Attributes [hide]

Broce Nopenstallen, Male Gnome Expert 11
Small (3'5") Gnome, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 74 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Perception +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 1100 gp. A life-sized copper and silver statuette of a cockatrice. (10 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Large well-done wool tapestry (200 gp). Golden circlet with four aquamarines (2000 gp). Jeweled electrum ring (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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