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NPC Generator

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Advanced [show]


Zaffrab Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a small bristly mustache and wavy brown hair. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He is able to make almost anything out of random pieces of junk.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His necromantic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Animal Trainer

Voice: Sleepy voice

Attributes [hide]

Zaffrab Gummen, Male Gnome Monk 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 3000 cp. Onyx (70 gp). Silver pearl (70 gp).


Social Check DCs


Koeth Amakiir, Male Elf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His top hat is riddled with cuts and holes. His eyes are blue.

Personality: He is overprotective of those who hire his services. When he's not drinking or sleeping the drinks off, he's doing music.

History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered music. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home.

Ideals: Artistic. Flaws: Ugly. Bonds: Guardian, Mentor. Occupation: Tailor

Voice: Excited and jittery

Attributes [hide]

Koeth Amakiir, Male Elf Barbarian 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)11 (+0) 11 (+0)8 (-1)
Skills Intimidation +1, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Jade Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has styled his yellow fur well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: While he acts the brute, he is far gentler than he would appear. He is lazy, self-centered, vain, and jealous.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a soldier and died while he was still young. Jade was left his mother's suit of armor and trained in its use and care. He was granted divine powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Gifted. Flaws: Selfish. Bonds: Military. Occupation: Slave Trader

Voice: Sounds elderly

Attributes [hide]

Jade Blossom, Male Tabaxi Rogue 10
Medium (5'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 53 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 17 (+3)17 (+3)
Skills Medicine +7, Religion +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dabbledob Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and red, and wears rings and necklaces with large, colorful gems. He carries with him a set of whips on his belt, each one with a jet on the hilt. His hair is greying and his face has many wrinkles. He has a dull look in his amber eyes.

Personality: He is fixated on the number 88. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and his religion dominates his actions

Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Rich, Religious, Mentor. Occupation: Cook

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dabbledob Loofollue, Male Gnome Warlock 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Krimmon High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many black ritualistic tattoos. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is greasy and uncared for. His green eyes peer out from beneath his deerstalker green hat.

Personality: He never swears and excessively uses polite adverbs when speaking. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult.

Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Immigrant, Job. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Krimmon High-hill, Male Halfling Monk 2
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1500 sp.


Social Check DCs

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