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Advanced [show]


River In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. His gray fur is braided into rings. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Flaws: Addict, Antagonistic, Disease. Bonds: Attractive, Mentor. Occupation: Junk Dealer

Voice: Hollow voice

Attributes [hide]

River In Woods, Male Tabaxi Bard 1
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills History +4
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 3000 cp. Brass mug with jade inlays (300 gp).


Social Check DCs


Shadow Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. His lavender fur is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.

Personality: A skeptical and narcissistic man, Shadow's first love is himself. His second love is also himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Shadow lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He has set out to sabotage the competition.

Motivation: To end his boredom; and an old rival family wants him found

Ideals: Impeccable. Flaws: Racist, Mundane. Bonds: Attractive, Family, Job. Occupation: Miner

Voice: Spanish accent

Attributes [hide]

Shadow Blossom, Male Tabaxi Monk 7
Medium (5'8") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +5, History +5
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5

Possessions: 400 gp.


Social Check DCs


Everard Asheton, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is heavily combed to the left. His brown eyes peer out from beneath his feathered tan hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Everard grew up listening to his father's many stories. Cursed with unlife at a very young age, Everard has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: His spouse's relatives view him with great suspicion; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Terse, Disease. Bonds: Adventurer, Family. Occupation: Courier

Voice: American accent

Attributes [hide]

Everard Asheton, Male Human Aristocrat 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Investigation +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 200 sp. Silver ewer (40 gp).


Social Check DCs


Elegant Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying yellow fur a little too much giving a sharp yellow color. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Logical. Flaws: Impulsive. Bonds: Poor. Occupation: Shoemaker

Voice: Prounounces S like Z

Attributes [hide]

Elegant Plume, Male Tabaxi Aristocrat 2
Medium (6'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 10000 cp. 1 Chain shirt.


Social Check DCs


Aramil Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: From birth he was tutored by a cruel and relentless mentor. Aramil was born on a far southern island where he grew up under the tutelage of his father, an expert Spice Merchant. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Passionate. Bonds: Has a crush, Adventurer, Mentor, Immigrant. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Aramil Ilphelkiir, Male Elf Aristocrat 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 6 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)9 (-1) 15 (+2)11 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Tourmaline (80 gp). White pearl (80 gp). 2 Alchemist’s fire. 3 Tanglefoot bags.


Social Check DCs

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