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Advanced [show]


Karg Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears red leather gloves, a red jacket, and tight pants. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny ruby earrings on each ear.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Karg was born in the east. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Persistence. Flaws: Ugly, Cynical. Bonds: Rich. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Karg Clapham, Male Half-Orc Druid 6
Medium (6'9") Half-Orc, Lawful Evil (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 12 (+1)8 (-1)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Trail On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a lot of dark rich colors, with gold accents. His lavender fur is kept up in a ponytail inside a deerstalker hat. His yellow eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. Animals are drawn to him, and he is able to talk to them.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Barkeep job and began his own company from there.

Motivation: To be a Jeweler again; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Bonds: Attractive, Job, Religious, Mentor. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trail On the Mountaintop, Male Tabaxi Adept 1
Medium (5'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 15 (+2)14 (+2) 17 (+3)14 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Terran, Elven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 200 sp.


Social Check DCs


Maagog Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fighting clothing, which leaves very little to the imagination. His bronze crest is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Maagog has worked very hard to control his curse. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Maagog never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Selfish, Disease. Bonds: In love. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Maagog Clethtinthiallor, Male Dragonborn Expert 9
Medium (6'5") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 26 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 16 (+3)20 (+5)
Skills Animal Handling +6, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs


Glim Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a criminal king-pin and mafia family Glim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Glim decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Criminal record. Occupation: Fletcher

Voice: Spits and sputters

Attributes [hide]

Glim Umbodoben, Male Gnome Warrior 1
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 10 (+0)16 (+3)
Skills History +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Wiggan Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft red waves gently in the breeze. His golden hair and beard is wavy and long. His gray eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He comes from a rich southern family. His father was a soldier and died while he was still young. Wiggan was left his father's suit of armor and trained in its use and care. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Money/treasure; and to protect his home

Flaws: Mundane. Bonds: Rich, Has a crush, Military, Guardian. Occupation: Knight

Voice: Cold and demanding tone

Attributes [hide]

Wiggan Greenleaf, Male Halfling Aristocrat 4
Small (2'10") Halfling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)14 (+2) 13 (+1)10 (+0)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 27000 cp.


Social Check DCs

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