Kildrak Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. He has done his best to style his golden hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is almost excessively polite to everyone, even when angry. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a pair of adventurers, Kildrak grew up listening to his father's many stories. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Merchant for hire.
Motivation: Sabotage a competitor; and he desires power and/or immortality
Flaws: Shy, Fearful. Bonds: Attractive, Poor, Adventurer, Job. Occupation: Merchant
Voice: Squeaky
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Tanglefoot bags.
Shágflak Compton, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 6'10". He wears tight fitting clothing which further accentuates his frame. His white hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: While he acts the brute, he is far gentler than he would appear. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born to a pair of adventurers, Shágflak grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered south to less war torn lands. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and he is greedy
Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Rich, Adventurer. Occupation: Mayor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 44 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 1500 gp. Golden yellow topaz (900 gp). Hematite (4 gp). Coral (60 gp). Jet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Charles Holimion, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He always tries to repair and not replace. It was this mentality that drove him into the Actor business.
History: Charles was born in the west. At a young age he loved to build and create. He has had some formal painting training, and achieved minor success. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carpenter. He hasn't told them the truth, but wants to settle down with them.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he would like to get married and retire
Ideals: Optimist, Persistence, Artistic. Bonds: Has a crush, Debt. Occupation: Actor
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 47 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 100 gp. White opal (1500 gp). Aquamarine (1100 gp). Amethyst (150 gp). Black opal (1500 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Megged Wordsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a tight fitting blue shirt and pants. His golden hair is smooth and relatively long. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He receives visions of the future at random moments
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved out east to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted, Artistic. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Spice Merchant
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 20 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Terran, Celestial, Infernal
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 400 pp. Golden yellow topaz (900 gp). Freshwater pearl (6 gp). Jade (90 gp). Deep blue spinel (900 gp). Hematite (6 gp). Pink pearl (90 gp). Tiger eye turquoise (6 gp). Brown-green garnet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
John Redfield, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a broad hat to hide his balding. He wears a mask on his face.
Personality: He is overprotective of those who hire his services. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a pair of adventurers, John grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.
Motivation: A need for knowledge about a nearby landmark; and to clean up the streets
Flaws: Ugly, Fearful. Bonds: Guardian, Adventurer. Occupation: Cartwright
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
