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NPC Generator

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Advanced [show]


Great Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, grey, dusty cloak. His fur is beige and curly. His green eyes peer out from beneath his wide-brimmed grey hat.

Personality: He speaks before he thinks and is too direct. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Spy business at a young age. Great was born on a far northern mountains where he grew up under the tutelage of his father, an expert Spy. He now owns his own business.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and expand his business

Ideals: Justice. Flaws: Impulsive. Bonds: Job, Immigrant, Enemies. Occupation: Spy

Voice: Posh accent

Attributes [hide]

Great Thundercloud, Male Tabaxi Cleric 1
Medium (5'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills Acrobatics +4, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Zûgor Snape, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his bow. He wears his silver hair up in a very large beehive style do. His gray eyes are slightly larger than normal.

Personality: This man loves music and to teach people music more than just about anything. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He comes from a rich northern family. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has a crush on the local Mortician; and he's in love

Ideals: Artistic. Bonds: Has a crush, Adventurer, Rich. Occupation: Butcher

Voice: French accent

Attributes [hide]

Zûgor Snape, Male Half-Orc Expert 7
Medium (5'11") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)12 (+1) 10 (+0)8 (-1)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 80000 cp. Cloth of gold vestments (120 gp). A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Eberdeb Turen, Male Gnome [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and carries whips. He wears a colorful flower in his white hair. He has gleaming, smiling violet eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a necromancer, Eberdeb was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Philantrophist, Opinionated. Bonds: Attractive, Mentor. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Eberdeb Turen, Male Gnome Barbarian 6
Small (3'8") Gnome, Chaotic Good (CR 6)
Armor Class 14
Hit Points 62 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)14 (+2) 17 (+3)13 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Az-Adar Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a simple grey robe with black stripes complete with hood. He carries a battered axe and tarnished hammer as well. His white hair and beard is wavy and long. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the south. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle; and wishes to resurrect an old love

Ideals: Fighting, Philantrophist. Flaws: Depressed. Bonds: Immigrant, In love. Occupation: Courier

Voice: Scandinavian accent

Attributes [hide]

Az-Adar Kelsey, Male Half-Orc Rogue 1
Medium (5'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Giant, Aquan
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 700 sp. 1 Masterwork studded leather.


Social Check DCs


Gerard O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown coat over a red low-cut shirt, and a wide-brimmed hat upon his head. His auburn hair is unkempt and raggedy. His eyes are blue and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He believes the world needs to unite to get rid of brigands once and for all.

History: Gerard was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and regain custody of his son

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Enemies, Family. Occupation: Slave Trader

Voice: German accent

Attributes [hide]

Gerard O'Leary, Male Half-Elf Bard 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)15 (+2) 17 (+3)11 (+0)
Skills Acrobatics +3, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Goblin, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 4000 sp.


Social Check DCs

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