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NPC Generator

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Advanced [show]


Ekemon Weary, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses in collared shirts and wears a proper scarf over his head, and is pretty ugly. His black hair is singed and shortened. His eyes are red and catlike.

Personality: He loves telling others what to do and how they should feel about things. He is frequently practicing swordplay.

History: He comes from a rich southern family. In his 13th year, his parents were killed by a gnolls raid, leaving Ekemon alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against gnolls; and many gnolls want him driven away

Ideals: Opinionated. Flaws: Ugly. Bonds: Military, Rich, Enemies. Occupation: Stylist

Voice: Relaxed voice

Attributes [hide]

Ekemon Weary, Male Tiefling Aristocrat 7
Medium (5'2") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 65 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)16 (+3) 14 (+2)19 (+4)
Skills Medicine +5, Performance +7
Senses Passive Perception 12
Languages Common, Giant, Terran, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1200 gp.


Social Check DCs


Berrian Iranapha, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears green trousers with pastel and blue striped suspenders. He wears various colorful collared shirts. He wears his silver hair up in a very large beehive style do. His eyes are green.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Doctor, who enjoyed hunting, Berrian was taken on many hunting expeditions. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: To protect his home; and he's looking for his big break

Ideals: Disciplined. Bonds: Religious, Nature, Adventurer, Guardian. Occupation: Carpenter

Voice: Speaks with back of mouth

Attributes [hide]

Berrian Iranapha, Male Elf Warrior 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Veit Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. His skin is fair and his fingers are delicate and long. He has a long brown beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He believes the world needs to unite to get rid of drow once and for all.

History: Born to a pair of adventurers, Veit grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Bonds: Enemies, Adventurer, Job. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Veit Hammerstone, Male Dwarf Aristocrat 4
Medium (4'1") Dwarf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 41 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 21 (+5)11 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 8000 sp.


Social Check DCs


River Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His fur is white and curly. His eyes are likewise yellow.

Personality: River is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in a small plains village. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is greedy; and he is terrified, and will act out of fear

Ideals: Extrovert, Persistence. Flaws: Fearful. Bonds: Rich, Nature. Occupation: Bather

Voice: Sounds elderly

Attributes [hide]

River Shoe, Male Tabaxi Adept 8
Medium (6'4") Tabaxi, Chaotic Good (CR 8)
Armor Class 14
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 8000 sp. Carnelian (30 gp). Sardonyx (30 gp). Pink pearl (130 gp). Deep blue spinel (800 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Curran Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. His head has been shaved. He has green eyes and a green hat with a grey feather.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Animals are drawn to him, and he is able to talk to them.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Curran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Ugly, Sensitive. Bonds: Rich. Occupation: Healer

Voice: German accent

Attributes [hide]

Curran Whispermouse, Male Halfling Warlock 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)8 (-1) 11 (+0)14 (+2)
Skills History +1, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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