Igden Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). His hair is silver and very short. His eyes are brown and beady.
Personality: Prone to second guessing himself, he comes off as nervous. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.
Motivation: He has passion for adventuring and risk; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Military. Occupation: Baker
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 300 gp. 1 Breastplate.
Arannis Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many pastel ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. He wears his red hair down. This green eyed easterner is not easily forgotten.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with a lost civilization.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.
Motivation: Wants to open a new tavern; and his relatives are trying to arrange a marriage
Ideals: Gifted. Bonds: Nature, Adventurer, Job, Family. Occupation: Bounty Hunter
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 71 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Druidic
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 3000 gp. Finely wrought small gold bracelet (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp).
Kite Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown broad hat and brown clothes. He keeps his gray fur in a flapper bob. His blue eyes have a joyful gleam in them most of the time.
Personality: Kite wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a pair of adventurers, Kite grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered north to less war torn lands. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and expand his business
Ideals: Disciplined, Philantrophist. Flaws: PTSD. Bonds: Adventurer, Job. Occupation: Mercenary
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 99 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
Possessions: 600 gp. Hematite (8 gp). Blue quartz (8 gp). Star ruby (1000 gp). Star rose quartz (40 gp). Golden yellow topaz (1200 gp). Red-brown spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Forcas Blessing, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He sports a flattop hair cut. His eyes are black and catlike.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Forcas hails from a village terrorized by dire rats. In his youth he was a Courier, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Enemies, Rich. Occupation: Barber
Voice: Boston accent
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 43 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Giant, Terran, Infernal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 8000 sp. Black pearl (1100 gp). Blue quartz (15 gp). Amber (130 gp).
Pikar Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'0" and wears a yellow shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His left hand appears badly burned and disfigured. His brown hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He has a massive crush on the younger sibling of the Sailor who has hired him part-time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sailor arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He has a crush on the local Body Guard.
Flaws: Ugly, Secretive. Bonds: Has a crush, Rich. Occupation: Sailor
Voice: Sounds elderly
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
