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Advanced [show]


Duergath Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears tan leather gloves, a tan jacket, and tight pants and is in decent physical shape. His hair is long and white with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. His blue eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Duergath enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Duergath grew up listening to his mother's many stories. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Passionate, Gifted. Flaws: Hedonist, Insomniac. Bonds: Adventurer. Occupation: Armorer

Voice: Sore throat, cough

Attributes [hide]

Duergath Balderk, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Athletics +2
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Tod Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket, and he perpetually has his flail ready. He wears a top hat to cover his moderate length golden hair. He is very pretty but has cold, dead eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a crush on the local Interpreter; and he would like to get married and retire

Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Attractive, Rich, Has a crush. Occupation: Fortune-teller

Voice: Voice breaks

Attributes [hide]

Tod Greenbottle, Male Halfling Bard 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 21 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 8 (-1)12 (+1) 10 (+0)10 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 500 gp.


Social Check DCs


Purban Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears long strands of emerald and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair has been sun bleached extensively. This green eyed southerner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Halfling Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Flaws: Ugly, Disease. Bonds: Rich, Has a crush, Adventurer. Occupation: Slave Trader

Voice: German accent

Attributes [hide]

Purban Strongbones, Male Halfling Rogue 4
Small (3'4") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 36 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)17 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Infernal, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 22000 sp. Deep blue spinel (900 gp). 3 Thunderstones. 4 Smokesticks.


Social Check DCs


Beast Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a worn and beaten armor. He has no fur. His face is covered beneath a completely black helmet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Beast lived on a farm with his mother, near the main road leading to a nearby town. While studying, he fell in love. They married and had a son. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son.

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Family, In love. Occupation: Doctor

Voice: Speaks with back of mouth

Attributes [hide]

Beast Of Clay, Male Tabaxi Rogue 5
Medium (5'5") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)11 (+0) 14 (+2)17 (+3)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Mehen Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tattered old clothes. His bronze crest is thinning but still full. His eyes are red.

Personality: He is overprotective of those who hire his services. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Bricklayer, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and to protect his home

Flaws: Ugly. Bonds: Poor, Guardian, Criminal record, Job. Occupation: Spice Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mehen Imbixtellrhyst, Male Dragonborn Warrior 8
Medium (6'6") Dragonborn, True Neutral (CR 8)
Armor Class 9
Hit Points 49 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)11 (+0) 11 (+0)16 (+3)
Skills Perception +3, Persuasion +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 1400 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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