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Advanced [show]


Aramil Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born the only child of a wealthy merchant. At a young age his father died while driving off some orcs. His mother being the stubborn sort decided to stay and helped train him in halberd use. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac.

Ideals: Entrepeneur, Fighting. Bonds: Attractive, Criminal record, Enemies. Occupation: Miller

Voice: Switch between two voices

Attributes [hide]

Aramil Caphaxath, Male Elf Adept 9
Medium (5'1") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 52 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)11 (+0) 14 (+2)9 (-1)
Skills Arcana +3, Stealth +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 60 pp. Chrysoprase (50 gp). Deep blue spinel (200 gp). Banded agate (12 gp). Hematite (12 gp). Alexandrite (200 gp). Banded agate (12 gp). Deep blue spinel (200 gp).


Social Check DCs


Serpent Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears a green costume with the symbols of the four houses of cards on his torso. He has done his best to style his cinnamon fur to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. He misses his home and complains about the freezing weather, even in summer.

History: Serpent was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Flaws: Ugly. Bonds: Job, Immigrant, Poor, Adventurer. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Serpent Prim Posies, Male Tabaxi Warrior 9
Medium (5'2") Tabaxi, Lawful Good (CR 9)
Armor Class 13
Hit Points 54 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)12 (+1) 11 (+0)11 (+0)
Skills Nature +4, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 6000 sp. Sapphire pendant on gold chain (1600 gp).


Social Check DCs


Baern Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. His white hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great joy in being the best Bricklayer in town.

History: Born in the north to a Bricklayer, Baern learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He has worked as a Bricklayer like his mother before him.

Motivation: He feels that his past leaves him morally obligated to help; and balancing his hectic life and new bricklayer responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Criminal record. Occupation: Bricklayer

Voice: Dutch accent

Attributes [hide]

Baern Daraln, Male Dwarf Expert 10
Medium (4'5") Dwarf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 48 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 17 (+3)9 (-1)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 900 gp. Pink diamond (5000 gp). Banded agate (11 gp). Carnelian (50 gp). Malachite (11 gp). Golden yellow topaz (1500 gp). Alexandrite (1500 gp). Onyx (50 gp).


Social Check DCs


Purban Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing the road beaten gear of a warrior. His hair is red and very short. His blue eyes are slightly larger than normal.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to loving parents in a slum to the east. When Purban reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Adventurer, Poor, Military. Occupation: Dilettante

Voice: Russian accent

Attributes [hide]

Purban Copperkettle, Male Halfling Druid 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)11 (+0) 14 (+2)9 (-1)
Skills Performance +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Bidreked Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple violet robe with black stripes complete with hood. His blue crest is drawn into a tight pony tail with a dagger scrunchie. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When he's not drinking or sleeping the drinks off, he's doing music.

History: When he was but 4 years old his parents immigrated from the south. His father was a soldier and died while he was still young. Bidreked was left his father's suit of armor and trained in its use and care. He left for the south, certain he would find work there.

Motivation: Sabotage a competitor; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Joker, Artistic. Bonds: Immigrant, Military, Job. Occupation: Junk Dealer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bidreked Mystan, Male Dragonborn Expert 4
Medium (6'8") Dragonborn, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)9 (-1) 10 (+0)13 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Amethyst (60 gp). Tourmaline (60 gp). Zircon (80 gp).


Social Check DCs

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