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Advanced [show]


Barakas Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears many layers of old clothing at all times, and a wedding ring on his left hand. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irascible and easily irritated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the west, but his parents moved at a very young age to the north. While studying, he fell in love. They married and had a daughter. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and retire the richest man in the west

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, In love, Immigrant. Occupation: Scribe

Voice: Rhymes sentences (sorry)

Attributes [hide]

Barakas Anarchy, Male Tiefling Aristocrat 8
Medium (6'8") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)16 (+3) 13 (+1)15 (+2)
Skills Arcana +6, Stealth +5
Senses Passive Perception 11
Languages Common, Ignan, Elven, Halfling
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. His gray fur is thinning but still full. He has green eyes and a brown hat with a blue feather.

Personality: He loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. He was granted martial powers by his dying sister.

Motivation: Money/treasure.

Ideals: Opinionated, Joker, Gifted. Bonds: Attractive, Rich. Occupation: Stableman

Voice: Speaks through clenched teeth

Attributes [hide]

Dagger Of Snakes, Male Tabaxi Barbarian 4
Medium (5'2") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)16 (+3) 16 (+3)15 (+2)
Skills Athletics +6, Investigation +5
Senses Passive Perception 13
Languages Common, Goblin, Auran, Halfling
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +5

Possessions: 600 gp.


Social Check DCs


Olunt Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a long silver beard with little hanging trinkets. He has a dull look in his green eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant, Rich. Occupation: Herbalist

Voice: Indian accent

Attributes [hide]

Olunt Graybeard, Male Dwarf Warrior 12
Medium (4'4") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 85 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)17 (+3) 9 (-1)14 (+2)
Skills Arcana +7, Performance +6
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Terran, Druidic
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Hematite (7 gp). Amethyst (160 gp). Citrine (30 gp). Alexandrite (1100 gp). Azurite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Marlowe, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tan costume with the symbols of death on his torso. He wears a feathered hat to hide his balding. He is baby faced.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Hugh studied abroad. His psionic abilities were realized during a raid on his village. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and he's attracted to the pc

Ideals: Extrovert, Gifted. Flaws: Greedy. Bonds: Adventurer, Has a crush. Occupation: Sculptor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hugh Marlowe, Male Human Commoner 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 17 (+3)12 (+1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Naal Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a brown costume with the symbols of death on his torso. His skin is also unnaturally pale. His golden hair is thinning but still full. His amber eyes peer out from beneath his broad brown hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Naal grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Actor

Voice: Relaxed voice

Attributes [hide]

Naal Iranapha, Male Half-Elf Commoner 5
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 5 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Athletics +6, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +4

Possessions: 5000 sp. 1 Masterwork studded leather.


Social Check DCs

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