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NPC Generator

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Advanced [show]


Radomir Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy brown pantaloons and a grey scarf. His silver hair is slicked back into a classic pompadour. His fierce brown eyes like to dwell on things.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Radomir was born in the north. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Radomir took refuge in the old dungeon and found the beat up mace and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Athletic, Joker, Persistence. Bonds: Adventurer, Nature. Occupation: Mason

Voice: Gruff and masculine

Attributes [hide]

Radomir Brushgather, Male Halfling Warlock 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 21 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)10 (+0) 13 (+1)15 (+2)
Skills Medicine +4, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp. Citrine (20 gp). Golden pearl (110 gp).


Social Check DCs


Cloak Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His red fur is slicked back into a classic pompadour. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He never swears and excessively uses polite adverbs when speaking. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the north, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and he feels threatened by others

Ideals: Optimist. Flaws: Fearful. Bonds: Immigrant, Attractive. Occupation: Body Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Cloak Wing, Male Tabaxi Warlock 11
Medium (6'0") Tabaxi, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 58 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)18 (+4) 13 (+1)13 (+1)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 11
Languages Common, Ignan, Auran, Terran, Infernal
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16433333100

Possessions: 1500 gp. Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanuath Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'10", this man is dressed in an above average manner. With a patchy brown beard and wild brown hair. He has gray eyes and a grey hat with a red feather.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He also is a firm believer in the manly ideal.

History: Vanuath was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He struck the Mason job and began his own company from there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is a bit of a kleptomaniac

Flaws: Impulsive. Bonds: Attractive, Enemies, Job, Criminal record. Occupation: Mason

Voice: Voice breaks

Attributes [hide]

Vanuath Sylvaranth, Male Elf Rogue 2
Medium (4'10") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)9 (-1) 9 (-1)14 (+2)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4

Possessions: 160 gp.


Social Check DCs


Nazû Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is typically in his Fletcher uniform. He has a brown handlebar mustache and slicked back brown hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Nazû grew up listening to his mother's many stories. His necromantic abilities were realized during a raid on his village. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he desires power and/or immortality

Ideals: Gifted. Flaws: Shy. Bonds: Job, Adventurer, Debt. Occupation: Fletcher

Voice: Ums and uhs a lot

Attributes [hide]

Nazû Graeme, Male Half-Orc Ranger 8
Medium (5'0") Half-Orc, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Arcana +3, Insight +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 200 gp. Bloodstone (60 gp). Deep blue spinel (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is portly but not overly obese. His long silver hair reaches down to his waist. His green unseeing eyes seem to look past you.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the east his family was never financially stable. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Disease. Bonds: Adventurer, Religious, Poor. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Trym Bentley, Male Human Adept 11
Medium (5'6") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 60 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 2100 gp. Sapphire pendant on gold chain (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Jeweled electrum ring (3000 gp).


Social Check DCs

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