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Advanced [show]


Xappan Muse, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a blue costume with the symbols of magic on his torso. He wears a Stetson hat to cover his moderate length black hair. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has never given up on his dancing dream.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is a bit of a kleptomaniac

Ideals: Joker, Entrepeneur, Artistic. Flaws: Greedy. Bonds: Criminal record. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Xappan Muse, Male Tiefling Monk 1
Medium (6'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)16 (+3) 15 (+2)16 (+3)
Skills Arcana +5, Deception +5
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Oren Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a yellow vest and prefers red and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair has been sun bleached extensively. His eyes, though not visible through his cowl, are green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is skeptical of what others tell him and is slow to trust.

History: The child of a Mortician, who enjoyed hunting, Oren was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 8 years.

Motivation: To be a Mortician again.

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Assassin

Voice: American accent

Attributes [hide]

Oren Tallfellow, Male Halfling Aristocrat 5
Small (2'10") Halfling, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 47 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 18 (+4)15 (+2) 16 (+3)15 (+2)
Skills Medicine +6, Religion +5
Senses Passive Perception 13
Languages Common, Halfling, Giant, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 200 gp. Tourmaline (60 gp). Hematite (11 gp). Peridot (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Verity, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. His silver hair is still thick. His eyes are likewise silver. His teeth are white and perfect.

Personality: Sammal wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Disciplined. Bonds: Poor, Immigrant, Attractive, Mentor, Family. Occupation: Architect

Voice: Laughs frequently while speaking

Attributes [hide]

Sammal Verity, Male Tiefling Fighter 2
Medium (5'2") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 13 (+1)19 (+4)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 4000 cp. 1 Masterwork Thieves’ tools.


Social Check DCs


Fibblestib Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tan armored body suit, with a simple brown line shooting up and back down. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. He misses his home and complains about the freezing weather, even in summer.

History: The child of eastern immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and to get a good night's sleep

Flaws: Ugly, Insomniac, Impulsive. Bonds: Immigrant. Occupation: Engraver

Voice: Stutters

Attributes [hide]

Fibblestib Lingenhall, Male Gnome Ranger 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)9 (-1) 14 (+2)14 (+2)
Skills Insight +4, Nature +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears a white broad hat and white clothes. He carries a battered morningstar and tarnished shield as well. He has golden hair. He has green eyes.

Personality: Cocky and sure of himself, he believes he is the best Brewer born in the past three hundred years. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 4 years.

Motivation: To reunite with his old friends; and he wants to get laid

Ideals: Fighting. Flaws: Depressed. Bonds: Job, Has a crush, Adventurer, Military. Occupation: Brewer

Voice: Whispers

Attributes [hide]

Geoffrey Lancaster, Male Human Warlock 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)17 (+3) 14 (+2)15 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Gnome, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 90 gp.


Social Check DCs

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