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NPC Generator

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Advanced [show]


Paelias Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a silver handlebar mustache and slicked back silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not believe in violence as a means to an end. He is a dedicated Farmer but believes his peers are too gung-ho.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: To get a good night's sleep; and he seems to be bored by most things

Ideals: Optimist, Pacifist. Flaws: Insomniac, Mundane. Bonds: Attractive. Occupation: Farmer

Voice: Slurs words

Attributes [hide]

Paelias Hanali, Male Half-Elf Expert 15
Medium (4'9") Half-Elf, Chaotic Evil (CR 15)
Armor Class 9
Hit Points 102 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)15 (+2) 18 (+4)11 (+0)
Skills History +7, Nature +7
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0

Possessions: 1200 pp. Deep green spinel (160 gp). White pearl (160 gp). Lapis lazuli (14 gp). Star rose quartz (50 gp). Black pearl (1500 gp). Coral (160 gp). Azurite (14 gp). Malachite (14 gp). Fire opal (1000 gp). Alexandrite (1500 gp). Violet garnet (1500 gp). Jasper (50 gp). Obsidian (14 gp). Zircon (50 gp). Blue quartz (14 gp). Silver pearl (160 gp). Iolite (50 gp). Blue quartz (14 gp). Obsidian (14 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chay Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a black coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. His hair is always cut to a buzz. He has blue eyes and a black hat with a brown feather.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He has set out to sabotage the competition.

Motivation: An old rival family wants him found; and to unite with his brother

Ideals: Joker. Bonds: Attractive, Immigrant, Job, Family. Occupation: Knight

Voice: Uses lots of figures of speech

Attributes [hide]

Chay Porridgepot, Male Halfling Aristocrat 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 14 (+2)16 (+3)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Merihim Charm, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting white shirt and pants. He wears a wide-brimmed hat to cover his moderate length blue hair. His eyes are gold and beady.

Personality: Always inclined to offer people food he seems plenty friendly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Sold as a small child to a necromancer, Merihim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Merihim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Merihim. Being a Tailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Criminal record, Mentor. Occupation: Tailor

Voice: Booming voice

Attributes [hide]

Merihim Charm, Male Tiefling Expert 15
Medium (6'1") Tiefling, True Neutral (CR 15)
Armor Class 10
Hit Points 55 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)15 (+2) 18 (+4)14 (+2)
Skills Insight +9, Performance +7
Senses Passive Perception 14
Languages Common, Undercommon, Draconic
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1

Possessions: 7000 gp. Eye agate (9 gp). Red spinel (50 gp). Golden yellow topaz (1300 gp). Golden pearl (50 gp). Alexandrite (1300 gp). Peridot (20 gp). Moss agate (9 gp). Banded agate (9 gp). Alexandrite (1300 gp). Canary diamond (6000 gp). Obsidian (9 gp). Alexandrite (1300 gp). Freshwater pearl (9 gp). Black pearl (1300 gp). Eye agate (9 gp). Rhodochrosite (9 gp). Citrine (20 gp). Fire opal (1300 gp). 1 Medium magic item.


Social Check DCs


Morthos Merit, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. He has moderate length white hair. He is very pretty but has cold, dead eyes.

Personality: Morthos is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a small toy that he constantly fidgets with.

History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Extrovert. Flaws: Addict. Bonds: Attractive, Military, Job. Occupation: Blacksmith

Voice: Indian accent

Attributes [hide]

Morthos Merit, Male Tiefling Warrior 2
Medium (5'0") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)15 (+2) 11 (+0)12 (+1)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Goblin, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 330 gp.


Social Check DCs


Cory Warwick, Male Human [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his pastel robe. He is bristling with hidden weapons, mostly longbows and pickaxes. His chestnut hair is slicked back into a classic pompadour. He is baby faced.

Personality: He can speak with the recently deceased. Around other people he will do his best to conceal his emotions and appear jolly.

History: Cory lived on a farm with his father, near the main road leading to a nearby town. When Cory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.

Motivation: To unite with his brother; and to reunite with his absent father

Ideals: Gifted. Flaws: Shy. Bonds: Criminal record, Family, Military. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Cory Warwick, Male Human Aristocrat 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Athletics +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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