Iados Soft, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a white cloak and cross-gartered violet stockings. His red hair is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: Confrontational and typically high on some drug or another. He can't help but pocket interesting objects he comes across
History: Iados was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has dedicated himself to building a better kind of golem.
Motivation: He has decided he is irredeemable; and a need for knowledge about a nearby landmark
Flaws: Ugly, Addict. Bonds: Criminal record, Poor, Adventurer. Occupation: Gardener
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 19 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnoll, Celestial
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Crampernap Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a perfectly clean shirt and pair of pants. His hair is brown and curly. His eyes are blue and he is always smoking a pipe.
Personality: Crampernap is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Crampernap lived on a farm with his father, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his sister's freedom.
Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army
Ideals: Extrovert, Impeccable. Bonds: Attractive, Family, Military, Religious. Occupation: Glassblower
Voice: Strong lisp
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Celestial
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Chrysoprase (50 gp). Sardonyx (50 gp).
Kyle Thompson, Male Half-Elf [Permalink]
Personal [hide]
Description: He typically wears white cloth garments or leather armor. He has moderate length golden hair. He has several tiny sapphire earrings on each ear.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is frequently practicing swordplay.
History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the south, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Justice. Bonds: Rich, Military, Immigrant, Attractive. Occupation: Priest
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 sp. Malachite (16 gp).
Naeris Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet armored body suit, with a simple blue line shooting up and back down. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a skull on it. He has a golden handlebar mustache and slicked back golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Sold as a small child to a necromancer, Naeris was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Many gnolls want him driven away.
Ideals: Entrepeneur. Bonds: Enemies, Mentor, Rich. Occupation: Mercenary
Voice: Italian accent
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 57 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 210 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Traki Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is singed and shortened. He is baby faced.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He invites people to come help in his community garden.
History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. By chance he met his sister recently and the two have been together since.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his absent father
Ideals: Philantrophist. Flaws: Ugly, Secretive, Greedy. Bonds: Nature, Family. Occupation: Marshal
Voice: Pronounces O like U
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 12)
Armor Class 14
Hit Points 41 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Celestial, Gnome
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!