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NPC Generator

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Advanced [show]


Modean Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, but even with his fine clothing he looks run-down. His white hair is kept up in a ponytail inside a feathered hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Modean was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He found a children's book about a Tiefling Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Joker, Opinionated. Bonds: Attractive, Poor, Adventurer. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Modean Dread, Male Tiefling Expert 14
Medium (5'7") Tiefling, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 100 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)9 (-1) 13 (+1)17 (+3)
Skills Perception +6, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3

Possessions: 3000 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Gold dragon comb with red garnet eye (1000 gp). A delicate brass dragon egg (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Silver comb with moonstones (1000 gp). Black velvet mask with numerous citrines (150 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Eberk Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown tunic with white highlights, and long black pants that bunch up around his shoes. He has auburn hair. His eyes are green and catlike.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His mother raised him in a mountain cabin. Eberk was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Eberk decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and to end his boredom

Flaws: Mundane, Antagonistic. Bonds: Immigrant, Mentor, Nature, Criminal record. Occupation: Bookbinder

Voice: Uses lots of figures of speech

Attributes [hide]

Eberk Bigtoe, Male Dwarf Wizard 11
Medium (4'3") Dwarf, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 61 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 1200 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baradad Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a grey shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has gold crest. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A few years later when the south was not economically sound they moved to his current location. After a long history of fighting, Baradad and his spouse have recently divorced.

Motivation: His religion dominates his actions.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Religious, Immigrant. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Baradad Chumbyxirinnish, Male Dragonborn Aristocrat 2
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 12 (+1)16 (+3)
Skills Athletics +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 80 gp.


Social Check DCs


Lone Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears light armors faded through time and improper care. His lavender fur is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Revenge; and someone believes him a fraud

Ideals: Extrovert. Bonds: Attractive, Enemies, Poor. Occupation: Mayor

Voice: Pronounces O like U

Attributes [hide]

Lone Thunder, Male Tabaxi Druid 4
Medium (5'9") Tabaxi, Neutral Good (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 9000 sp. 1 Masterwork Musical instrument. 1 Magnifying glass. 1 Masterwork manacles.


Social Check DCs


Two Llamas Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears bulky red painted plate armor, and sports empty pouches on his belt. He sports a flattop fur cut. He has several tiny emerald earrings on each ear.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. Energy wise he seems alert and responsive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his 12th year, his parents were killed by a giants raid, leaving Two Llamas alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Two Llamas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic, Professionalism. Flaws: Disease. Bonds: Rich, Enemies. Occupation: Seamstress

Voice: Pronounces O like U

Attributes [hide]

Two Llamas Of Ebony, Male Tabaxi Warrior 6
Medium (6'7") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)12 (+1) 13 (+1)17 (+3)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4

Possessions: 400 gp.


Social Check DCs

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