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Advanced [show]


Takra Hartford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. He carries with him a set of sais on his belt, each one with a emerald on the hilt. His hair is short and white. His eyes are gray and beady.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Courier, but doesn't like to broadcast it.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting, Logical. Flaws: Ugly, Sensitive. Bonds: Religious, Mentor. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Takra Hartford, Male Half-Orc Rogue 2
Medium (5'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Athletics +6, Performance +3
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1400 sp. Azurite (8 gp). 1 Masterwork Common Melee.


Social Check DCs


Suhnae Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tan cloak and cross-gartered green stockings. His hair is red and curly. His eyes are gray and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a Bounty Hunter, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac.

Ideals: Justice, Opinionated. Bonds: Poor, Criminal record. Occupation: Mason

Voice: pre-pubescent

Attributes [hide]

Suhnae Ethanasath, Male Elf Rogue 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 17 (+3)11 (+0)
Skills Intimidation +2, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Pelt Running, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in grey turtlenecks beneath a black coat with grey slacks. His fur, while still mostly brown, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His first spouse was a Spy, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Fighting, Artistic. Bonds: Attractive, Family, Nature. Occupation: Soapmaker

Voice: Raspy

Attributes [hide]

Pelt Running, Male Tabaxi Rogue 1
Medium (5'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 15 (+2)8 (-1) 9 (-1)14 (+2)
Skills Persuasion +4, Survival +1
Senses Passive Perception 9
Languages
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Salasar Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a blue shirt with thin tan vertical stripes and green pants. He has wavy bronze crest. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Salasar reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Ugly, Insane, Impulsive. Bonds: Military. Occupation: Priest

Voice: Speaks in third person

Attributes [hide]

Salasar Hashphronyxadyn, Male Dragonborn Barbarian 14
Medium (6'4") Dragonborn, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 117 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 11 (+0)15 (+2)
Skills Medicine +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: Embroidered and bejeweled glove (2000 gp). Gold dragon comb with red garnet eye (1400 gp). Old masterpiece painting (1200 gp). Jeweled electrum ring (3000 gp). Gold and topaz bottle stopper cork (1400 gp). Gold music box (2000 gp). Old masterpiece painting (1200 gp). A delicate brass dragon egg (60 gp). Gold and topaz bottle stopper cork (1400 gp). Silver comb with moonstones (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). 1 Medium magic item.


Social Check DCs


Godfrey Badger, Male Human [Permalink]

Personal [hide]

Description: He wears a tan wide-brimmed hat and tan clothes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: Money/treasure.

Flaws: Antagonistic, Insomniac. Bonds: Religious, Rich. Occupation: Stableman

Voice: Nasally tone

Attributes [hide]

Godfrey Badger, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +3, History +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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