Quick Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tan cloak and cross-gartered blue stockings. His lavender fur is heavily combed to the left. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Quick lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Family, Rich. Occupation: Server
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 28000 sp. 1 Spyglass. 1 Masterwork manacles. 1 Magnifying glass. 1 Masterwork Musical instrument.
Solomon Van Es, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a grey and brown robe with the hood down. He is bristling with hidden weapons, mostly bastard swords and flails. His white hair is cut short with large spiked bangs in the front. His eyes are blue and beady.
Personality: He can speak with the recently deceased. He enjoys reading and quiet.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To share knowledge with the world.
Ideals: Gifted, Logical, Fighting. Flaws: Ugly. Bonds: Criminal record. Occupation: Crown-heir
Voice: Whispers
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Ignan, Aquan, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Kelter Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a yellow collared shirt and red pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His blonde hair is greasy and uncared for. He wears an eyepatch.
Personality: His tongue was cut out and he uses sign language. He never wears the same outfit twice, unless he absolutely has to.
History: Kelter was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. A freak accident while working with his Mortician father left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Ruler
Voice: Sensual and smooth
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 49 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 18 (+4) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
Possessions: 700 gp.
Dench Fulton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of the sun god on his torso. He is physically well-built. He has a long black beard with little hanging trinkets. His eyes are violet and beady.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is an amazing painter.
History: Gifted from a young age, Dench studied abroad. His divine abilities were realized during a raid on his village. He has worked as a Stylist like his father before him.
Motivation: Money/treasure; and he is greedy
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job, Rich. Occupation: Stylist
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 11000 sp. Gold dragon comb with red garnet eye (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp).
Patrin Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears bulky pastel painted plate armor. He has no crest. He wears a mask on his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Patrin has worked very hard to control his curse. He used his abilities to travel the world and help people.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Fighting, Philantrophist. Flaws: Ugly, Mundane, Disease. Occupation: Bricklayer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5
Possessions: 100 gp. Gold and topaz bottle stopper cork (600 gp). Gold dragon comb with red garnet eye (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).
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