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Advanced [show]


Kerkad Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has styled his white crest well, parting it to the left. His eyes are a pleasant red.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Kerkad lived on a farm with his mother, near the main road leading to a nearby town. Cursed with a spirit at a very young age, Kerkad has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a bounty hunter and was forced into it by his family

Flaws: Sensitive, Shy, Disease. Bonds: Attractive, Family. Occupation: Bounty Hunter

Voice: Slurs words

Attributes [hide]

Kerkad Shestendeliath, Male Dragonborn Monk 9
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 10 (+0)16 (+3) 10 (+0)13 (+1)
Skills Athletics +8, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +8 / 3d4+5, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1000 gp. Aquamarine (1000 gp).


Social Check DCs


Gimurt Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a black vest and prefers tan and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. With bright auburn hair and a scraggly beard. This blue eyed southerner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to loving parents in a slum to the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Fearful, PTSD. Bonds: Poor. Occupation: Miller

Voice: Scandinavian accent

Attributes [hide]

Gimurt Ironfist, Male Dwarf Adept 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)14 (+2) 10 (+0)11 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 350 gp.


Social Check DCs


Qualen Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He tends to wear a large blue jacket, marred by teas. His silver hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Abrasive and pushy, he has a hard time making friends. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sold as a small child to a wizard, Qualen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. In the meantime he has taken over work as a Guard and occasionally as a mercenary.

Motivation: He has a crush on the local Fisher; and to reunite with his old friends

Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Adventurer, Has a crush. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Qualen Dunben, Male Gnome Wizard 5
Small (3'7") Gnome, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)9 (-1) 9 (-1)10 (+0)
Skills Arcana +2, Athletics +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Zook Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He wears a Stetson hat to hide his balding. He has a dull look in his green eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of western immigrants he idolized his father. In his 15th year, his parents were killed by a illithids raid, leaving Zook alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He has a crush on the local Locksmith; and he wants to get laid

Ideals: Joker, Impeccable. Bonds: Immigrant, Enemies, Has a crush. Occupation: Actor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Zook Nucklestamp, Male Gnome Druid 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)17 (+3) 11 (+0)17 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Goblin, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Rimple Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. He wears a wide-brimmed hat to hide his balding. His violet eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.

History: The child of northern immigrants he idolized his mother. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He left for the north, certain he would find work there.

Motivation: Gnomish compassion.

Ideals: Athletic, Pacifist. Flaws: Racist. Bonds: Immigrant. Occupation: Apothecary

Voice: Draws out vowels

Attributes [hide]

Rimple Fapplestamp, Male Gnome Fighter 14
Small (3'2") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 150 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 19 (+4)11 (+0) 12 (+1)9 (-1)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 5000 gp. Deep blue spinel (800 gp). Lapis lazuli (14 gp). Golden pearl (70 gp). Blue quartz (14 gp). 1 Medium magic item.


Social Check DCs

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