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NPC Generator

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Advanced [show]


Zepar Passion, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is dressed in an above average manner. His hair is purple and very short. His silver eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a logical person and will generally grow upset if things defy logic and science.

History: Zepar was born in the west. At a young age he loved to build and create. While studying, he fell in love. They married and had a son. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and wishes to resurrect an old love

Ideals: Passionate, Logical, Persistence. Bonds: Attractive, In love. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Zepar Passion, Male Tiefling Warrior 2
Medium (6'7") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)16 (+3) 15 (+2)18 (+4)
Skills Performance +6, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Undercommon, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Nalral Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. His white hair is smooth and relatively long. He has amber eyes and a pastel hat with a blue feather.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Nalral was born with his father's beautiful face. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nalral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Mercenary

Voice: Smooth and feminine

Attributes [hide]

Nalral Rumnaheim, Male Dwarf Barbarian 12
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 102 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills Persuasion +4, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Hematite (15 gp). Smoky quartz (70 gp). Amethyst (120 gp). Carnelian (70 gp). Golden yellow topaz (400 gp). Moss agate (15 gp).


Social Check DCs


Dagger Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a lot of dark rich colors, with gold accents. His white fur is drawn into a tight pony tail with a skull scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Energy wise he seems alert and responsive.

History: He was raised in a mountains tribe. Dagger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and he's attracted to the pc

Ideals: Philantrophist, Professionalism. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Cook

Voice: Thin and wheezing

Attributes [hide]

Dagger Candle, Male Tabaxi Warlock 19
Medium (5'2") Tabaxi, Chaotic Good (CR 19)
Armor Class 10
Hit Points 99 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Arcana +7, Insight +8
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +9 / 5d8+3, Ranged +6 / 5d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444

Possessions: 19000 gp. Black pearl (1500 gp). Silver pearl (40 gp). Onyx (60 gp). Onyx (60 gp). Deep blue spinel (1500 gp). Lapis lazuli (13 gp). Jet (40 gp). Iolite (60 gp). Deep green spinel (40 gp). Black opal (500 gp). Jet (40 gp). Black opal (500 gp). Rock crystal (60 gp). Freshwater pearl (13 gp). Chrysoprase (60 gp). Amethyst (40 gp). Deep blue spinel (1500 gp). Rose (60 gp). Hematite (13 gp). Freshwater pearl (13 gp). Obsidian (13 gp). Black pearl (1500 gp). Jade (40 gp). White pearl (40 gp). 1 Medium magic item.


Social Check DCs


Beiro Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears a yellow vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His hair is always cut to a buzz. His half smiles and hazel eyes are beguiling and draw you in.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Butcher arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Butcher

Voice: Gruff and masculine

Attributes [hide]

Beiro Callan, Male Half-Elf Commoner 5
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)15 (+2) 18 (+4)10 (+0)
Skills Arcana +5, Stealth +3
Senses Passive Perception 14
Languages Common, Elven, Infernal, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Morgran Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is long and auburn with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His eyes are a pleasant blue.

Personality: He is extraordinarily eccentric. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his father. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Military, Slave. Occupation: Carpenter

Voice: Cold and demanding tone

Attributes [hide]

Morgran Helcral, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)8 (-1) 14 (+2)11 (+0)
Skills Deception +2, Religion +1
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 80 pp. Silver chalice with lapis lazuli gems (130 gp). 1 Banded mail.


Social Check DCs

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